
The ultimate crossover between K-pop and Life Simulation! Step into the role of manager and build your dream idol group by scouting talent, managing schedules, choosing outfits, planning social media, and organizing the perfect album. Can you make it to debut?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rise to the top of the K-pop charts, become the next sensation, and earn the love of fans. Lead your group to stand out and conquer the hyper-competitive music scene. In this one-of-a-kind idol life simulator, step into the shoes of a powerful manager and shape your girl group’s destiny on their journey to the Hall of Fame.
Step into the spotlight behind the scenes! Build your dream idol group as you scout rising stars, shape their weekly schedules, and guide their journey to fame. Mix work, training, and downtime to help your idols shine their brightest, while you enjoy the thrill of creating a superstar career you can’t experience in real life.
Your decisions extend far beyond management. The relationships you build and the choices you make will define your group’s future. Whether you’re offering unconditional support, navigating rivalries, or representing your group in the public eye, every action has consequences. Randomized events mirror the unpredictable challenges of the real K-pop industry, testing your judgment at every turn.
Your ultimate goal? Debut. Along the way, your trainees will face off against rivals in thrilling, RPG-style battles that will prove whether they have what it takes to shine. Once your group is ready, you’ll choose their signature look, define their fan club identity, and produce a debut album that captures their essence.
The road to debut isn’t an easy path, but it’s where every dream begins, and every step you take becomes a story worth remembering.
Choose from eight unique trainees, from the cheerful Minji to the shy Ai, the lineup and skillset of your group is in your hands, and it's your job to shape them as stars.
As the manager, it's your job to balance stamina, finances, and workload. Push your idols too hard and risk burnout, but pamper them too much and you'll quickly run out of funds!
The bonds you build shape every outcome. Your decisions influence how each character perceives you, unlocking new encounters, storylines and endings.
Featuring exclusive music and special vocal tracks for your group's debut, produced just for this game. K-pop fans will be clamouring for the tracklist.
Scout new idols, hit the right notes during vocal practice, and master dance routines in rhythm challenges. Your performance in these mini-games determines your success as an idol manager.
Stunning hand-drawn artwork brings a rich world to life. Beautifully animated emotions and gestures make your idols feel truly alive, letting you connect with them like never before.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 175reviews | 54% | — | $101.2K |
| $19.99 | 30ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alright, this was quite the game as it simulates what the processes and life of a kpop idol manager would be like. If you are into the kpop culture knowing a bit about it or wanting to learn how managing idols would be like then this game does a really good job putting into perspective what managers have to think about and oversee on a daily. For a simulator I'd say the game is worth a try. That being said I can see why a lot of people would complain about the inability to take back decisions or reload a previous save state as I feel the game is meant to be played in complete playthroughs as each run should be different depending on the manager playstyle you choose, what idols you recruit, and how you train them to success. For the perfectionist that wants a perfect first run and be one and done with the game, then I can see why it would bother you. Otherwise, I just simply continued my run despite making major mistakes like losing money trying to audition more idols, or spending time with the wrong people. And its ok to make those mistakes as you are meant to learn from it and to improve on it on your next run. Heck, I don't think the devs even think most people would be able to successfully debut their team on their first run (BUT I SURE DID!) and perhaps the game wants to treat things like a roguelite with decisionmaking mechanics. The characters of course all look like super models despite the animation art style and my girlfriend and I thought the art style was very cute and pops out in a good way. However, because it is a visual novel game don't expect any crazy animations as the characters all use their signature pose throughout the game and occasionally sways when they need to move (but you can dress up your idols which is neat). This gets even funnier when you get to see your idols perform and its just them doing their poses with a moving background. Kinda wished the devs put more work on this at least seeing how there are only 8 idols in total you can possibly recruit so the models are constant and don't need to do too much work but whatevs. You'll have some characters you'll really like and some you just learn to hate which I think is a good story writing. Note that every character that is your coworker will have a back story and is accessible to you at all times to progress, but for the idols there will be one part where you may choose one of them to interact with on a social day. Because I didn't know that this will lock me into their personal story for the rest of the run and make the other idol's stories inaccessible then my first play thru ended up having my manager spending a lot more personal time with one of the idols. So be warned about that when the decision point comes! Besides the decision making and training mechanics there are a lot of minigames that would pop up to shake things up. Some activities like training, jobs, or spending time with characters may end up having you pour some drinks, play follow the leader, and chase down trainees. However, the mini game i hate the most is the game where you have to time stopping a light on top of a trainee when they light up cuz if you miss then that's one less trainee application you get which I felt really screwed my chances of finding some trainees I wanted to recruit. You'll be managing resources like money, stamina, and happiness all of which is vital for your team's successful performance and whether or not your company will fire you for being bad at managing finances. Overall, it took me 5 hours to finish my playthrough to include getting to debut and getting to the game's version of the music awards. With everything I said in mind then you may find yourself playing this game multiple times spending a lot of hours trying to recruit the ultimate kpop idol team. I don't blame you if you think 20 bucks is too much for this game and want to wait on a discount, but I still it is still worth checking out if you like management games and if you like kpop stars!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese, German, Indonesian
Hours played at review time, across 184 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真是要老命了,本来玩的很开心,刚刚十二月出道,然后就不能继续完了,卡在十二月办公室了,赶紧修复吧,不然就建议退款
[h1]什么!我成为潮流女团经纪人!——《韩流偶像故事: 出道之路》[/h1] 作为刚刚获得新设偶像团体经纪人的你,将开始你的职业经纪人道路,先起上一个帅气的名字 ABC,再选上一个你适合的类型营销型开始游戏。 可以看到就游戏整体而言分为试镜训练、粉丝群体评估、制作单曲、出道。 选上一个风格魅力风,再选其上一个团队名称,123,你的偶像团体就组成好了。 首先映入眼帘的是行程,行程就代表着你每日的工作,从一开始的街头试镜、线上试镜、线下试镜。你将物色到你的团体成员。 就拿眼前的两位角色来说,通过对比,明显是月的整体属性较高。进行录用后,你的第一位成员就出现了。 而除去选人环节,行程中其实多数被训练和休息填满,可以看到左下角的属性,声乐、舞蹈魅力、名气、体力、幸福感,这个都需要玩家不断的提升,而体力和幸福感会随着锻炼而不断降低,这就需要玩家去使用一些休息时间或者是逛街之类的,来提升团队的幸福感和体力。 除了这些实践以外,游戏中还存在多处小游戏,一方面是在寻找潮流偶像时上下左右移动。另一方面则是通过将拼音按至合适按钮,还有倒酒等一系列小游戏,这些都会导致一些正向的结果。 除去训练以外,练习生的健康度也是玩家需要实时关注的。比如在饮食方面限制性的健康饮食,以及医疗保险,这些虽说花费不大,但是都会对整体的团队状态和偶像状态造成一定的影响。 除此以外,一方面随着游戏的推进,你的日常行程会不断解锁,这就意味着在训练方面,你会解锁很多价格只贵一点却能提高很高属性的训练项目。 而另一方面,地图上各个地点设置都可以与相关的人进行交流。就拿眼前的周元来说,通过聊天,你将会提升他们的好感度,而好感度提升后,有时候会带来一一些意外之喜,比如周元就为我带来了一份工作三天的任务,获得了大量的报酬。 同时,每过 70 多天,你将会进行一次评估,与其他女团进行对战,通过你的属性点及技能等级进行 PK,血量最多者即可获得前三名。 整体体验下来,《韩流偶像故事: 出道之路》作为一款经理人模拟游戏,游戏玩起来的思路其实还蛮清晰的,一方面通过选秀挖掘人才,另一方面则通过形成提升他们的整体实力,其次通过与不同的人进行交流提升他们的好感度,最终在评估上获得高分实现出道的终极目标。 游戏整体流程不长,喜欢此类题材的玩家可以一试! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
The art style is beautiful, the soundtrack is addicting, and this game isn't something I normally play but I enjoyed the demo enough to purchase it. One of the few gripes I have that there isn't really a distinct enough ending between the few paths I chose. Ending right after debut makes everything all for nothing. It would've been nice to play like the first year or two to see how well the group fares, and if they garner any longevity or not. The mini-games and branching storylines are random. One playthrough I got almost none. Another, I swear I was getting something new almost every week which led to a costly mistake (thankfully, it only set me a few weeks back instead of completely ending the game). The skill tree is another thing. A good chunk of it is incredibly hard to unlock. With the key characters, it's hard to keep track of what they like or dislike unless you make a spreadsheet or something. And someone else mentioned that you get very little reward for unlocking some hard achievements, which I agree. Overall, this game is fun but very frustrating in the same breath. It's best bought during a sale.
OMG I CRIED. THIS GAME IS SO BEAUTIFUL
Wunderbares Spiel auch wenn es kurz ist, einfach tolles Design gute Charakter interaktionen und gute Story 10/10 !
This game was a rollercoaster of emotions!! TwT I've been following since the demo (didn't play, waited for full version), and was surprised to see so many negative reviews once it was out. I went into the game with apprehensions, but once i started playing, it got me hooked!! I couldn't close the game, i was too into it and finished my first run in one night! I love everything about this game. The visuals are absolutely beautiful ♥ All artworks are animated which brings so much life to the game. There are so many activities we can schedule, mini-games we can play, stunning outfits to dress up our idols, lots of characters to interact with... This game is full of content, you cannot get bored *-* The management aspect left me on the edge multiple times *^* Make your idols work so the group gets good stats, but not too much or else they'll be injured / anxious so take care of them, but manage your expanses so you don't go bankrupt... Every single choice matters. One run is approximately 5 to 6 hours, and if you're a completionist like me i think you can 100% the game in 3 to 4 runs. For people saying the game ended abruptely once we finally launche our girl group, well... That's in the name of the game lol "Road to debut". I'd love a KIS 2 where we manage the group after its debut tho !! :3 Oh and, bonus points for references to real kpop groups / songs / agences, it made me giggle each time xD
有恶性bug,49周的时候我的游戏页面不显示交互按钮了,导致我游戏直接存档崩溃。。。。。。之前保存的进度被覆盖无法回档,好崩溃
Good management game
期待了很久的一款游戏,总体来说还算OK吧中规中矩,6.5/10. 买来玩一玩也行,内容其实自由度不高,过于单一,但是整体符合这个游戏的标题,希望后续还有续作。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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