
Complete fast turn-based battles in any order you like as you rise to the top in a psychic battle arena on the moon.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Pros- -Very funny writing -Snappy gameplay loop (no grinding whatsoever) -Parry timings are satisfying to hit -Some very cool units, with one in particular being extremely unique -Great soundtrack Cons- -Maps get pretty easy once you can deploy a full squad of 8. I played on standard not knowing what to expect, and now that I've finished I wholeheartedly recommend hard mode instead. -The enemy attack radius is very hard to see on dark floors -Your character often doesn't start within talking distance of the Stage select NPCs after completing a level Overall, I enjoyed it. Blasted through the whole game in a couple days, and have saved a few tracks from the OST.
Really good tactical turn base rpg. No need to grind, just pure skill required. I recommend it to anybody looking for a fun new game to play
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Hours played at review time, across 23 reviews with recorded playtime.
Really fun game if you give it a chance. music is also top tier!
Updated after sinking some more time into the game. Easy to jump into battles, nice art and music! Could use a restart battle option in pause menu and a couple improvements like that. Overall It's an pretty good Strategy/Tactical Rpg! Easy reccomend for anyone looking for more of this game genre. Consider me an fan so far of what this developer is cooking up!
Juno 06 is a funny VN and good turn-based tactics game like Magellania, the first VN and game made by their dev. (I played Magellania on my old Steam account.) Its gameplay has some improvement over Magellania, especially after the grid-based movement update. The VN part of the game is also just as funny with enjoyable characters as the previous game.
鉴于前作的水平 这次夏促直接5折买下 这作较于1代在画面上有巨大的进步 从俯视角的2D进化为横版纸片2.5D了大概 音乐还是维持在上作质量标准 游戏标题Juno06在游戏内是月球上的一个名为Altair组织建立的竞技场 这个组织会邀请各地的超能力者来Juno06打架赢得冠军获取奖品——满足你一个愿望 战斗系统在1代的基础上添加了Level机制 击杀目标后击杀者将上涨经验 若Level UP则将血量回满+数值提高 同样的敌方也享受这个机制 经验上涨也会比玩家快 每张地图的等级将会重制为1 习惯了上一作攻击范围 这作就会显得很别扭不方便 总体来说Juno06较为平庸 没有刚玩Magellania时的惊艳 美术和人物设计已经看疲劳了
第1章クリアしたのでひとますレビュー シンプルで難しい所がなく遊びやすい.1ステージごとに取得した経験値がリセットされるから,マップ上の敵を殲滅して経験値を稼ぐというような,不毛な作業をする必要がないというのはとても精神衛生上良い. マップの敵配置もよく考えられており,さくさくと倒して進むことが出来るようになっている.おかげでSRPGを殆ど遊んだことがない私でもあまりやり直しをせずに遊べた.
Space Fire Emblem with dolphin magic. I think the game is missing big tiddy. This is a plea for big tiddie.
Aight Imma give this game a genuine review. It's a very good game that requires true strategy to beat. There is zero grind. The main way to win is with positional awareness, equipment preparation and smart use of movements and attacks from your characters based on their weaknesses. It also keeps you engaged with its timed input system which can let you reduce incoming damage and also let you attack with greater power, meaning your timings could make a big difference in battle, changing a would be incoming fatal blow into a non fatal one or vice versa if you are attacking. I thought this game put up a really good challenge and nothing is really left to chance it's all skill. I chose to play on hard mode off the bat, not having played any game of this type before and I found it a good (but really difficult) challenge and was able to progress after just putting deep thought into every move. Also has a cool aesthetic, good music and funny writing!
you click on enemies and make their health go down
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