
Challenge awaits you in this platformer journey, where you take control of one legged captain called Rupert the JumpBeard in your tactical jumping adventure where your only way to go is upwards to find a mythical treasure but be wary, every missed jump will result in a fall back where you started.
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Languages: English**languages with full audio support
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[code]For other game reviews, please [url=https://store.steampowered.com/curator/40640212/]follow us at What The Game?[/url][/code] Jump Beard (JB) is a 2D platformer built on the Unity engine. JB is all about jumping; timing jumps, positioning before jumping, and gauging how long to hold the jump key down before release. JB has a sort of ricochet or bouncing that causes jumps to rebound upwards or down, depending on vertical velocity. It is a modest looking game with simple controls, but the difficulty on the easiest setting is pretty close to impossible for the average player. That is, JB will put patience to the test on the first level. The graphics look hand-drawn for the most part, but that doesn't really detract from the game itself. JB has very few options, the sound and music can be volume adjusted. There is a drunk effect toggle that seems to have no impact on the game play. Full screen can be toggled on and off. There doesn't appear to be any save game mode, although there is a continue option. So, it is possible to continue from wherever the player last quit the game. The keys cannot be remapped and are not explained anywhere. There is no tutorial of any kind or instructions; the developer assumes that the player understands what the goal of the game is and how to play. The game play for JB appears to be limited to left/right movement and pressing the space bar to jump. Jumping power is determined by how long the space bar is held down and is indicated by a bottle moving left to right at the bottom of the screen. In an upwards trajectory, the player will rebound upwards off walls or platform edges. This causes some cascading style jumps as the character bounces upwards off of fixed objects. Movement is very touchy. In a few key locations it may be necessary to move just a little bit to 'step down' to a lower position before a critical jump. This will often result in simply falling off and back down to the bottom. JB is themed as a pirate setting, the player being complete with a parrot and a peg leg. The very name Jump Beard appears to be a riff on Blackbeard. Although the theme is pirates, it's hard to fathom why a pirate theme was chosen. Ultimately JB is about jumping up to the next level instead of the typical left to right platform game play, and this is admittedly somewhat unique. However, Jump Beard is overly difficult from the start, having damnable iteration. Jump Beard is as hard as any of the hardest platformers ever made. The difference is that the player doesn't die, they just relive the same jumps over and over. This game is not recommended for the average gamer; only players looking to raise their blood pressure should entertain purchasing this game.
Even though the game is very hard and requires you to be very precise. I liked it. Controls are very simple and very responsive with timed jumps that are everything in this game. Animations feels a little clunky, but they are not bad. Graphics looks quite decent, mostly hand drawn. Only thing I would change are lights, that keeps flickering too much and too often. Music felt quite ironical in some situations I've encountered, where I fell two locations down to first location. For a game of this price tag, it is amazing work.
If your enemy is secure at all points, be prepared for him. If he is in superior strength, evade him. If your opponent is temperamental, seek to irritate him. Pretend to be weak, that he may grow arrogant. If he is taking his ease, give him no rest. If his forces are united, separate them. If sovereign and subject are in accord, put division between them. Attack him where he is unprepared, appear where you are not expected. - RealPlayers Production, The Art Of Fall
good game
This game is something like Jump King, but my opinion is that this game is better than Jump King. This game is from several people who love games from Czech Republic. And I think they did it really well. Just buy it and have fun. I can only recommend for you. Btw I won't lie, but sometimes you really hate this game, but I still love it.
The game is very nicely done, although it can be pretty upseting, but otherwise great game to relax to :D
I received a free copy of this game via Curator Connect. While precision platformers aren't typically my thing, I was curious to see whether the much-mentioned one-legged protagonist would offer any interesting representation as a disabled character - so I recruited a friend who likes precision platformers to play it for a bit while I watched. (It did not, at least in the starting section.) My player lasted six and a half minutes before giving up in frustration at the unexplained, unintuitive controls and the punishing level design that destroyed all progress made in moments. I've rarely seen such an appalling first level in my time reviewing games, even though I consciously try to give amateur games that come my way a fair chance. Upon trying 'easy' mode rather than 'normal', we discovered that it's exactly the same level design, but simply adds in an essential UI element - a charge bar for the jump power. I was wryly amused to see that the preview videos have therefore had to be played on 'easy' mode, presumably because even the developer struggles to play the game in 'normal' mode with no indicator bar! Overall, this game is of such low quality it has no chance of justifying the £7.19 price tag without massive changes being made. It's in Early Access, so perhaps the developer will actually make such changes - and if they do, I'd be happy to update my review. However, I wouldn't hold out much hope for it as it stands - it's far less satisfying than an adequately-made free browser game. [b]2/10 - Avoid.[/b] So broken, buggy, or bewildering that enjoyment is nearly impossible. Steer clear. You can follow my Steam Curator page at [url=https://store.steampowered.com/curator/35646443-Inclusive-Games/] Inclusive Games[/url]!
Here you are, trying to figure out whether this game is actually good or not. Let me make it easy for you - just go and play it right now. That's right. You can thank me later. And if you break your keyboard in a fit of rage... well... then I never said anything. No, seriously, it's pretty rad.
nice
An interesting game with retro OST and beautiful look. One of the biggest challenges I've ever played. TBH, I destroyed my keyboard... XD
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