
Jump Slash is an action platformer where you become a sword that moves on its own to become a holy sword. You must run, break through obstacles, and solve troubles to achieve your goal.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Objective
In this game, you become a sword that moves on its own to become a holy sword. You must run, break through obstacles, and solve troubles to achieve your goal.
Blacksmith
When the sword's durability is depleted, it will break. You can repair the sword at the blacksmith. You can also collect blueprints and minerals to strengthen yourself.
Obstacles and platforms
In this game, you will encounter various platforms. Some will reduce your durability, and some will trick you into stopping your journey to become the holy sword. Do your best to break the obstacles and get over the platforms.
Tips
You will encounter all kinds of hardships and adversities. Sometimes (in fact, most of the time) you will get angry and want to turn off the game. I won't deny it. It could be said that this game was developed to draw out your negative emotions. However, despite this, when you clear the game to the end, your sense of accomplishment will be proportional to your suffering. I wish you good luck on your journey.
Genres
Stats
Languages: English**languages with full audio support
Reviews
I do like the idea honestly. The controls need a lot of work and more instruction since it's kinda trial and error. You find yourself spamming the controls and finding a pace that suits you. Once you find it, the game becomes a lot more fun! The physics are okay, it does feel janky and in need more development, but at this stage of the game I recommend give it a try! This would also make a very nice mobile game since the controls would allow it nicely :)
Jump Slash, kendi kendine hareket eden ve kutsal bir kılıca dönüşen bir kılıcı kontrol ettiğiniz bir aksiyon platform oyunudur. Amacınıza ulaşmak için koşmalı, engelleri aşmalı ve sorunları çözmelisiniz.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| House Flipper | $65.8M | 111K | 94% | $24.99 |
| The Descendant | $1.9M | 7.2K | 88% | $14.99 |
| Dear Esther: Landmark Edition | $1.2M | 7.5K | 75% | $9.99 |
| Blazing Beaks | $1.1M | 2.6K | 83% | $14.99 |
| Spilled! | $1.1M | 5.2K | 94% | $5.99 |
| CATO: Buttered Cat | $534.1K | 3K | 98% | $6.59 |