
Jitter turns Twitch streams into fully interactive, Twitch-integrated gaming experiences — where thousands of players can jump in at the same time! Viewers don't just watch, they play, with the ability to control the action right from Twitch chat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $146.5K | 1.1K | 94% | $4.99 | |
| approximately $0 | 138.6K | 85% | Free | |
| — | 0 | — | — | |
| approximately $0 | 76 | 79% | Free | |
| approximately $0 | 237 | 81% | Free | |
| — | 468.2K | 81% | — |