
BE A CAT! SAVE YOUR HUMAN! You're a fluffy feline who must save their owner from the hordes of flesh eating greebles which dwell within the bathroom. Will she make it through her morning business alive? Only you can save her!
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About
BE A CAT and SAVE YOUR HUMAN from the GREEBLES!
In Itty Bitty Toilet Kitty, you play as a cute feline on a mission to protect your beloved human from flesh-eating toilet monsters — the dreaded GREEBLES!
What to expect:
A microgame — around 15 minutes of total playtime
A very silly story
Simple but fun gameplay
A retro-style soundtrack
My first solo dev project
CAT!
Note from the developer:
I made this game after losing my job as a games writer. Originally, it was a paid game (99p) — after being unemployed for a year and a half, I couldn’t justify not charging something.
Now that I’m back working as a games writer again, I’ve decided to make it free forever.
It’s a very silly little game, but it brought me a lot of joy during a dark time, and I hope it brings a smile (and maybe a laugh) to anyone who gives it a try.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Itty Bitty Toilet Kitty is a very short and simple game. Walk, jump, and scratch. And a bit of dialogue for a story. * 10 min playthrough * Pixel graphics * Text dialogue * A simple story and setting, with a progression and conclusion I don't think it's worth buying, but I keep that separate from my reviews because everyone's valuation and price assessment is different. I got it as part of a bundle. It's not a bad game. Just very simple and short.
Cute, with an amusing premise, but boring gameplay.
Disclosure: I did the music! The game is a mix of relaxing vibes with chaotic pressure-building kitty-claw slashing fights mingled with a fun story about religion, divine purpose and making ones own destiny (OK, not really haha, but you will start to feel sorry for one of the bad guys). The story for me is what grabbed me about the game, seeing the cut-scenes is a genuine reward for the 30 seconds or so of frantic panic of swiping at those Greebles before your humans health bar reaches zero. The game works perfectly with Steam Input (I've tried it with a Playstation and retro arcade stick controllers). The vibe is retro so I replayed it with a joystick to complete the arcade-feeling experience. The game is about 15 - 20 minutes long and I'm thinking the price feels right - it lasts longer than a can of Fanta. Anyone who's into cats will love the game, it's simple and accessible and seems to run on any machine (I'm running it on Linux/Fedora). I'm pretty happy with my role in making the music, Kate (the developer) would often say 'MORE CHAOS' so I'd layer in more melodies, more instruments and it does come together as a formula: relaxing music - then 30 seconds of anxiety inducing chaos and panic - then a reward cut-scene with fun more relaxed music. I'd recommend this game for people who like dumb-fun-cute games. At the end you'll get to see the cat that inspired the game too :).
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Itty Bitty Toilet Kitty is a game that tackles the moral dilemmas of church and religion and how false gods create war and the death of innocent lives
Unironically one of the best games I've played in a bit.
2/10. This is absolutely one of those games you only play for the theme and the storyline. The actual gameplay is truly atrocious. Enemies bounce around the screen following no particular pattern, and if you happen to overlap with them you hit the spacebar to destroy them. It's a real shame because the writing is humorous and fun and the setting is entertaining. I suffered through the 3rd level several times in a row, hoping in vain that I would pass it so that I could continue to enjoy the only good part of the game. After rage quitting I came back awhile later only to discover that I'd have to sit through every single level again including unskippable cutscenes to give it another try :-( Time to uninstall instead. Look, I understand this is not a serious effort. It is just meant to be a bit of lighthearted distraction. But a tiny bit more effort on the gameplay could have made a package that was enjoyable by far more people than what you have produced here.
The whole thing takes less than 10 minutes to finish. It's cute. Not much gameplay here, you're just a cat that jumps and swats at things until they die. It works. I bought it as part of a charity bundle on Fanatical, so I have no negative thoughts about it. It's short, fairly entertaining, and I enjoyed it.
https://youtu.be/QE1mkhBJUsM Short enough to not overstay the value of the one simple joke that brief experience worth a few laughs even without much challenge.
This is a wonderfully silly and short game where you play as a vigilant cat protecting your owner, Claire, while she’s on the toilet. What begins as a humorous premise quickly escalates into chaotic action when a rat invades the bathroom, revealing a bizarre and unexpectedly intense showdown. The gameplay is straightforward. You can move left or right, jump, and claw at anything that threatens Claire. Confined entirely to a single bathroom screen, the game is still hectic thanks to enemies that bounce around unpredictably. While there’s no deep strategy involved, the fast-paced combat requires quick reflexes, especially since defeated enemies can still harm Claire during their dramatic death animations. Keeping her alive until the timer runs out becomes quite a challenge. Despite the simplicity, what makes the game memorable are the hilarious story segments between rounds. The plot dives into absurdity, introducing toilet monsters who are under pressure to devour Claire or face punishment from the ominous Sewage God. The game humanizes these creatures, particularly one named Clive. His defeated debriefs before the general, where he mourns fallen comrades, including his best man from the wedding, and questions the legitimacy of their mission, adds humor. The entire experience lasts about 20 minutes, which contains a handful of rounds and even a boss fight. But despite some intense challenge, the overall difficulty shouldn’t be that tough to face.
It's not a terrible game, the writing gave me a chuckle. But the controls are clunky and the gameplay just isn't much fun. I am sorry to the dev, who clearly put a lot of work into it, but I want to be honest and I just wouldn't recommend this to a friend.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.