
Itadaki Smash™ is a Beat 'em Up game that pays tribute to the classics of the genre. Gain new skills and revive the spirit of the arcade by unleashing an arsenal of combos, throws and special attacks.
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
I can't recommend this game at this price point - if it was 3$ or less it would be a fair game. The game is lacking from all departments: animations, controls, visuals, core mechanics.... It doesn't even have a proper key mapping and controller is not supported. 3/10 at best
Pretty fun COOP Platform on the one hand, and like a mini Mortal Kombat in PVP mode! Says ""controllers not supported"". But it worked perfectly! I was able to do Local Couch COOP with an Xbox Core Controller + an 8BitDo Pro 2.
Controller inputs only let you move diagonally. Diagonal movement only. They keyboard lets you move like a normal beat 'em up in eight directions...but what monster is aching to play a beat 'em up with the mouse and keys? I've tried off and on for a few years to remedy this but it's super stupid. I would love this game if not for this. Do not buy this game unless you hate yourself.
Я конечно понимал по трейлеру что это весьма бюджетный битемап, но на деле все оказалось еще хуже. И лично для меня дело даже не в топорных анимациях и кривых хитбоксах, с этим можно было бы жить, а в отвратительнейшем звуковом сопровождении. Звуков мало и они очень плохо подобраны, особенно звук основного удара, ощущение от него как при терке вилкой об тарелку. Ну и до кучи нельзя установить 2к разрешение с верт. синхоронизацией, и эта мутноватая картинка еще сопровождается очень раздражающим эффектом тряски во время ударов. Аудиовизуальныая адуха какая-то.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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