
Are you ready to climb the corporate ladder, or will you fall into the abyss of madness?
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About
In this retro-inspired RPG, you step into the worn-out shoes of a new employee at a modern IT service company. From your very first day, something feels off. Decisions from upper management seem strangely disconnected from reality—erratic, contradictory, almost as if guided by an unseen hand. You quickly realize this isn’t just corporate dysfunction.
Over the course of 20 relentless working days, you must survive in a company haunted by restless spirits, lurking demons, and a creeping Lovecraftian presence that has infected the very core of leadership. Each day brings new tickets, new absurd requests, new internal politics—and new horrors beneath the surface. Deadlines loom. Systems fail. Whispers echo through the server room.
As you navigate impossible customer demands, power struggles, and late-night incidents, you begin to uncover a terrifying truth: a manipulative, otherworldly entity has entwined itself with the company’s founders. Their ambition has become a gateway, and something ancient now pulls the strings behind every “strategic decision.”
Your goal?
Make it through all 20 workdays.
Keep your sanity.
Uncover the truth.
And decide how the story ends.
Features
- A darkly comedic tale of corporate horror and supernatural conspiracy
- Branching quests based on your chosen character class, with unique dialogue and solutions
- A freely explorable office complex filled with strange, unstable, and possibly possessed coworkers
- External locations—from customer sites to corporate events—where the haunting follows
Inspired by real-life consulting nightmares… with a deliciously eldritch twist.
Genres
Stats
Languages: English**languages with full audio support
Reviews
Interesting concept and atmosphere. It’s a bit rough around the edges, but you can tell a lot of passion went into it. Curious to see how future updates expand the game.
I have enjoyed IT Witch Case. I have a lot further to go yet but it is a fun romp through corporate life with lots of people spouting buzzwords and phrases that don't say much of anything coherent. Your character is thrown right into it all in the typical sink or swim culture of a corporation where things seem a little too weird at times. Cracks show in the facade... The artwork is very well done with a choice of appearances for your character. The pixel art is very good, too. There are no issues with getting around the large building and there is even a cat. (I do like cats.) The music is nice with a funky vibe to it that expresses the spirit of exploration as you try to piece things together. A lot of the dialog is "interesting" with a mixture of corporate vocabulary and possible possession by enthusiasm for corporate "spirit." I did not notice any typographical errors either. I firmly believe that people should try IT Witch Case.
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This game is just meh for me. I love the style though.
It looks good and definitely has a fair amount of dark humor. However, this isn't always understandable or relatable for those outside the IT consulting industry
O jogo é ruim, personagens sem alma, efeito do sonoro da porta foi uma péssima escolha, às vezes dá queda de FPS. Não é divertido, é extremamente lento e entediante. Não tem nada que te faça prender à história, eu tentei ao máximo não desistir, mas não dá. Eu não recomendaria jogar, mas se tem MUITA paciência, vá em frente. Além das quedas de FPS, no Dia 2 o jogo simplesmente não te dá um objetivo, você tem que adivinhar o que tem que fazer. Não dá pra interagir com nada no cenário além dos personagens com frases chatas. Joguei por duas horas e deu foi sono, não vi nenhum elemento de terror. O jogo simplesmente não tem carisma algum. Tive o máximo de paciência o possível, senão teria dropado muito antes de 2 horas. Mas eu vou dar um desconto ao dev pois provavelmente é o primeiro jogo dele. Espero de verdade que ele lance outros que sejam bons, pois este aqui, dropei. Sem condições.