
Quest for a parallel universe after being reborn with the ultimate job!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Reviews
Just got all the achievements for the game i liked the game i've seen a lot of Isekai anime but never a game and i think it does great in video game format i think with some more improvements in future games you got a wining formula for games and i liked the story for it and all the bad ends you can get so i recommend if you like rpg games and isekai storys to play this game hopw to see more games like this
I'm gonna be frank. I dunno what the other people are doing, but it probably involves using the unreasonably good gear well before you need it. Quite frankly, you don't need to play on the highest difficulty to have any challenge. You can probably get it on any difficulty more comfortably than on the highest difficulty. Step 1: use reasonable gear. None of that P2W gear till bosses start getting tanky enough to require it. If you balance around common mobs being difficult, bosses will be a slog. You can probably stop holding back around the 4th dungeon on the highest difficulty. Feed most of your perma stat increases to your foodie once you have her. She will get more stats than others, especially from fruits. That doesn't mean DON'T give them to the others, but she's gonna be your strongest character most likely. Step 2: Use your free P2W currency for QoL upgrades, not damage ones. That means buff your rare droprates, unlock free fruit drops, unlock free upgrade drops, and buy the item that gives x2 droprates once, etc. x2 exp/pp are also a reasonable "investment", as then you'll keep up for longer. Step 3: The 8 keys are great value, but you won't need that stuff for some time. Once you want better gear, get them and find the doors. They are in town. Only after all these things are done should you consider spending the freemium currency on the weapon gacha. You reaaaally won't need it, and using that's just gonna suck the fun out of the game unless you need it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
actually pretty good. i havent played a lot of games like this one but its definitely a great intorduction to the category
Isekai Rondo, developed by Exe Create Inc. and published by KEMCO, is a retro-inspired turn-based RPG that blends classic Japanese role-playing mechanics with a lighthearted isekai narrative. Released on Steam in 2023, it fits squarely within KEMCO’s catalog of traditional pixel-art adventures, but distinguishes itself through its focus on passive skill customization and genre-aware storytelling. While it does not radically reinvent the formula, it refines familiar systems in ways that keep progression engaging throughout its runtime. The story follows Sho, an overworked and dissatisfied office worker who meets an untimely end in the modern world and awakens in a fantasy realm under a new identity. This reincarnation setup is a direct nod to the isekai genre’s conventions, and the game leans into those tropes with a mixture of humor and earnest fantasy drama. Initially portrayed as unlucky and underpowered, the protagonist’s fortunes change dramatically upon unlocking the rare “Sage” class, granting access to powerful passive abilities. From there, the narrative shifts toward a more traditional quest structure involving guild missions, rising threats, and an eventual confrontation with a looming Overlord. The tone remains relatively light, balancing comedic self-awareness with straightforward heroic progression. Combat unfolds in a classic turn-based format, with party members selecting actions from menus that include attacks, skills, items, and defensive options. The system is immediately accessible to anyone familiar with retro JRPGs. However, the depth emerges from the passive skill framework. Characters can equip and combine passive abilities that modify combat performance in significant ways—boosting stats, altering elemental affinities, or even providing safety nets against defeat. Some rare skills introduce unusual effects, such as mitigating fatal damage or enhancing synergy between party members. This layer of customization encourages experimentation, allowing players to tailor builds to preferred playstyles rather than relying solely on linear stat growth. Beyond standard battles, Isekai Rondo includes side activities that enrich progression. Guild quests serve as structured optional content, offering rewards and incremental rank advancement. A battle arena provides repeatable combat challenges for players seeking extra rewards or strategic testing grounds. There are also treasure-focused dungeons that add an element of risk and reward through unpredictable loot opportunities. While the main story remains linear, these additional systems give players incentives to step off the critical path and deepen their party’s development. Visually, the game embraces a pixel-art aesthetic reminiscent of 16-bit era RPGs. Character sprites are expressive despite their small scale, and environments—from towns to dungeons—are constructed with bright, colorful tilework. Battle animations, while modest, are fluid enough to keep combat visually readable and engaging. The art style reinforces the nostalgic appeal, especially for players who grew up with classic console RPGs. On Steam Deck and other portable-friendly setups, the presentation feels particularly suited to shorter, relaxed play sessions. Pacing is intentionally approachable. Combat difficulty tends to be moderate, avoiding punishing spikes while still requiring thoughtful skill management in tougher encounters. The relatively forgiving balance makes the game accessible to newcomers but may leave seasoned RPG veterans wishing for a steeper challenge curve. Nevertheless, the passive skill system ensures that even routine battles offer opportunities to refine and optimize character builds. Narratively, the game does not stray far from established isekai tropes. Character arcs and plot twists are generally predictable, and player choice does not significantly alter story direction. However, the charm lies in execution rather than surprise. Dialogue maintains a steady rhythm, and party interactions provide moments of personality and levity that sustain engagement across the campaign. While the stor Rating: 7/10
I really enjoyed this game .
A game this basic has no right to be this enjoyable. Mechanically - nothing special Story - pretty decent Soundtrack - really good Graphics - fantastic Enjoyed it start to finish, never had a moment where I felt bored and needing to put it down to play something else. It won't enter the history books as a cult classic, but for a nice indie JRPG - great job there Exe Create!
Cute little game with a couple little grammar issues here and there. But the game play is fun and quite enjoyable to run through.
[h1] An unexpected, enjoyable OP MC (sort of) Isekai trope parody: RPG Edition by KEMCO[/h1] Isekai Rondo is a quite unique introduction of the Isekai fantasy trope in a pixel RPG manner but with expectation of KEMCO's usual trope you expect from them, and the story has A LOT of isekai anime tropes you can expect!: the protagonist is reincarnated into another world, protagonist is granted OP powers, and using his previous life modern-day experience in the fantasy world and of course, there's the infamous cameo of Truck-kun! Although (spoiler-alert) unfortunately unsuccessful here in getting the protagonist. 😜 There’s also a particular passive that fans of Re:Zero, those familiar with the "Return-by-Death" will find amusing, as it works in a similar way (not entirely) in this game. The characters are funny and likable, with some side characters and world-building developing after certain events with the main cast. While the story is the game’s strongest aspect, some of the gameplay and control mechanics are disappointing and clunky, to the point where I found them frustrating and inconvenient at times. While I find the dungeons system funny (because it reminds me of how Labyrinths works in fantasy anime and that you had to start from the first area), it gets tiresome overtime considering how unfunny long the dungeons each area and you had to traverse three areas to progress to another. Overall, I definitely recommend Isekai Rondo for its story. While the game get so easy overtime that “autobattle with 3x battle speed” is the preferred way for most random encounters and even bosses unfortunately, you, as a player can choose to make the game harder by basically not getting those "storage house keys" or magistone related items. [b]It's all optional![/b]
500円くらいだったので買ってみたけど、意外というか、かなり面白い。 明らかに「なろう系」を意識したタイトルだけど、なろう系主人公の気分が十分満喫できる。 多分、某スライム作品のオマージュであろうスキル獲得演出、気分を盛り立ててくれる。 明らかにいろんな要素を盛り込み過ぎなんだけど、絶妙なバランスで一応成立している。 なろう系好きなら楽しめると思うよ。
I like the story but I hate you the developer I have a house but can't sleep in it. Bad comedy
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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