
Navigate breathtaking, celestial worlds while mastering the beat of chart-topping hits from today’s most popular artists, such as PinkPantheress, Charlie Puth, and more. Discover fresh new music from tomorrow’s biggest stars on a cosmic trip where every note guides your way.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 106reviews | 77% | — | $56.5K |
| $24.99 | 73ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
歌曲体量挺大的 还不错
按难度排序,第二关就打的很吃力了,我好歹玩过这么多音游,不至于吧,而且手感和前作比差太多了,软绵绵的,不过选曲还行,都挺好听的,等打磨打磨再玩吧 故事模式通关再评,比第一代差很多,普通难度很多歌都极其卡手,按不过来,第一部没有明确的判定线第二部制作组自作聪明的在飞机前面加了个不明所以的圈,感觉更迷惑了,选曲还凑合,对成就党很不友好,极难模式试了下,根本按不过来,note又多又杂,还紧凑,全成就遥遥无期,只能慢慢摸了,想玩的去玩一代,这一部很垃圾
Fun series. Enjoyed Avicii, and now this one!
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Languages: English, Italian, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, French, German, Korean, Polish, Russian
| $24.99 |
| 45ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If youre someone like me who loved avicii invector... be cautious. the story of avicii invector was raw and emotional. i managed to play just over 30 mins of this one before the shallow low-effort writing made me quit. comparisons to avicii invector: Graphics-★★★★★ Major improvement from the first game Story (first 30 mins or so atleast)- ☆☆☆☆☆ very shallow, it could improve i guess, but it takes far too long to take off in that case. It also the voice acting and animation from the first game, which was the source of alot of the charm and emotion. Gameplay-★★★★★ effectively the same as the first game, felt slightly more forgiving than the first which was nice aswell Song list-★★☆☆☆ maybe it just cause alot of the song chosen for this game arent to my personal taste, but it didnt feel very cohesive either, would go from a low tempo ballad-type song to a super fast paced spanish party song. Overall, if youre just looking for a rhythm game, give it a shot. the gameplay is good enough to atleast try. If youre looking for a nicely written story, skip this one and get avicii invector instead, not only is it cheaper, but also just a higher quality experince in my opinion.
AVICII INVECTOR 2 The world's greatest rhythm game gets an all new entry with the same recognizable game-play (alongside some nice quality of life improvements and more polish), though this one has a comparatively worse track-list when compared to its predecessor. As someone who spent MANY hours on AVICII, beating it multiple times on multiple systems, I'd long since wanted more songs and this game more than scratched that itch. Having the options to change the worlds in the free-play mode was also a nice treat alongside most of the tracks being unlocked immediately with certain ones locked behind the campaign (Which I got bored of instantly and skipped all cut-scenes, though this is about the music, not the story). Teaming up with a single music label was likely a necessary evil given the licensing nightmare most rhythm games are required to go through, but it feels more like Warner picked the track-list than the devs given some odd choices of songs but I also am not one for most mainstream and am likely not the target, despite the increase in difficulty to cater to veterans of the aforementioned AVICII INVECTOR. Speaking of which, with all the enhancements of this version, I'd greatly appreciate an enhanced version of AVICII INVECTOR. If you played the original and REALLY want more like I did, it's definitely worth snagging on a sale (perhaps with the DLC bundle to have a bit more to do) but I'd otherwise just recommend the original if you haven't played either.
Really enjoying this game. The campaign mode is a great way to explore all the music and unlock more. If you like rhythm games, this is a real good one. The timing doesn't feel the best on most songs and the game can take a little getting used, but once you get it, it is a real fun time. Biggest complaint (like some others on here) is that the music has trouble fitting a theme. Guitar Hero has you playing mostly rock and some metal. DDR had you playing fast-based electronic music. This game can be a little all over. The modern electronic pop music fits in really well with the games aesthetic and I really enjoy them. Then you get stuff like the Latin Power pack which feels so incredibly out of place that it is kinda cringe. The developers need to find their theme and stick with it. That said I do hope we get more packs like the SPINNIN' bundle which has some of my favorite tracks to play in the game so far. I very much recommend this game.
制作组应该没玩过自己做的游戏,我不喜欢这个...按键放置得太频繁再加上反人类的qte,有好听的音乐也无法享受,因为有死亡惩罚,这让我无法放松。场景还得一场场战役地打过去...飞船动画还有ui也同样粗糙,特效套用的一代,这是一款让人恼怒的作品 按键很吵,音乐也很吵,这对我来说是场折磨🤔😢(
[h1] 画质进步很大,但玩法略有退步 [/h1] [u] 以下对比前作Avicii invector[/u] [b] 价格和内容: [/b] 本作比前作多出了近30块 前作25首本体+10首DLC一共35首歌 1架飞船 7个世界 本作32首本体+7首隐藏+12首DLC一共51首歌 8架飞船 7个世界 (还保留了前作飞船[invector] [b] 视觉特效: [/b] 拿两部作品都有的CITY(本作叫夜光都市)地图举例来说,这一作的特效多了不少。道路两旁房子上蓝紫色的灯更多了,上方还有前作没有的会发光的黄色电缆,船身周围还会有2-6条随节奏跳动的光线(根据谱面进度改变数量) 道路外场景看起来更通透、深邃;pickup和空格的颜色看起来更加柔和 船体也总算不是前作灰蒙蒙的反光砂纸了。机翼会发光,暗处有投影,亮部也会反光 地图部分光效颜色会随飞船不同而切换,8种不同主题色 [b] 玩法和机制 [/b] 多了一个护盾机制,漏掉或错误note会减少护盾,正确note可以回复护盾(隐藏关不行),降低到0后关卡失败。 其余玩法和前作几乎一样,分为三种地形:The Tunnel,The Road和Freefly 唯一有改动的是The Road,前作每遇到一个pickup道路就会断开,飞船跳跃并在一拍后落地 而本作大部分pickup后道路都不会断开(或许是为了增加难度?) 缺点在此显现,没有了跳跃的飞船在Road模式下大失节奏感,并且note更密集,难度更高 前作是为Avicii的专辑量身定做的,飞船、地图、玩法相性很好。到了本作不再仅限于一位艺人,歌单来源就广了(大部分都是流行歌)导致有一些快节奏的歌曲在Road模式中谱面观感极差。因为节奏快,这要求玩家非常准确地按下pickup,但凡有一点偏差,飞船跳起和note爆开的时机就会错开,导致观感撕裂。就算可以准确掌控时机,飞船在道路间超高速切换和跳跃的样子也显得失真,像没有惯性一样。 [b] 可玩性 [/b] 39首基础歌! 8架飞船! 7张地图!与4级难度随意搭配! 个人认为这是这个游戏最优的优点,不要太炫! 不同地图道路上的图案不同,比如黑曜石之雾的道路上只有两条蓝色光线,夜光都市的却是公路 而且连飞船invector的模型都不是老模,肉眼可见的更加精细 [b] 节奏游戏,最重要的,谱面 [/b] 谱面不如上一作,前作能够充分发挥三种模式各自优点:Note密集的Tunnel难度高,飞船起落的Road节奏感超强,只需控制飞船方向的Freefly在歌曲高峰前后给玩家一点喘息 到了这一作呢?Road变成了,甚至在部分谱面中取代了Tunnel,Freefly的门环更多,每个八拍1-2个,使得全曲没有休息时间 S厂DLC的谱面像谱师乱写的,有note就行那种。拉丁包我没买,不清楚 [b] 总结: [/b] 画面更好,玩法新颖略差于前作 个人建议是买了Avicii invector就别买本作了,也玩不出啥新东西来,除非打骨折。
i didn't had this much fun with a rhythm game since guitar hero for the ps2
如果你是向我一样游玩了《avicii:Invector》之后意犹未尽想体验一下续作,那我并不推荐这款游戏。主要原因在选歌方面Invector: Rhythm Galaxy大大不如前作。鼓点清晰、节奏明快的电音更适配这种游戏而不是本作收集的各种摇滚乐甚至是RAP。前作畅爽音乐和炫酷画面结合让人同调,本作大量的歌曲只能说嘈杂。没有哪首歌能像前作《without you》《heaven》那样让人打爽了能反复刷的。
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