
Navigate breathtaking, celestial worlds while mastering the beat of chart-topping hits from today’s most popular artists, such as PinkPantheress, Charlie Puth, and more. Discover fresh new music from tomorrow’s biggest stars on a cosmic trip where every note guides your way.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, French, German, Korean, Polish, Russian
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good game ,with a good music library. I would gladly pay for games like this.
I've only started playing this game and it's fun! I remember playing the first one with AVIICI and- ...excuse me, WHY IS KSI HERE?!?!? ...Ugh. Ok for real, Here's my real review: GAMEPLAY: same as the first invector, good, if maybe the flying sections feel weird and without guides as to when your turning in air. STORY: ... uh, kinda didn't click with me, other than a band of friends regroup and go on a road trip because of the main character's grandma passing away. Nothing deep, nothing really to latch onto? Feels a bit weaker than the Aviici one. MUSIC: [Non DLC] 1. you can access most of this right away, some DO have to be unlocked via campaign, which, whatever. 2. Hits: Boom Clap - Charli XCX Lost - Linkin Park [Not the Park song I would have picked, but 'story' wise it fits and is a good song still] Hot In It - Tiesto Charli XCX 3. SURPRISE HITS: Earthquake - Dropgun [The way it changes from tempo to tempo yet keep the pace is great!] Space Man - Sam Ryder [just a good power song this one. 4. Misses: Lighter - Nathan Dawe ... and KSI. Good song, but Ew, KSI, get out of here. Not Over Yet - KSI ft Tom Grennan. UGH, KSI again. ... memes aside it's a passible song, had I not known about KSI and the current stuff going on, I'd let this play in the background without giving it a second thought. Payback - Kojey Radical ft knucks. I ... don't hate this song for what it is, just... the pacing is wild and the charting is just so akward. Ain't It Fun - ...meh, not my jam. Holding Out for a Hero - ...Adam Lambert. I LOVE THIS SONG. But I do NOT love this cover. it's... too stadium rock to the more original energy. 5. Overall Music thoughts. A VERY intrestingly diverse collection, Dance [some the OG versions to the remixes I know them better by], Rap, techno, Pop... and Latino of all things to mix in was fun to hear. OVERALL: Rhythm Fan/Buy the AVIICI one? Not a bad one to pick up [...save for the misses] ...I'd say I'd get the AVIICI over this one, but at the same time it's up to single artist taste over multipe artist taste but that's up to whoever wants to get one or both.
和前作一樣 Normal難度和Hard難度是兩個不同的世界 Hard難度和Ultra難度相差不是很大 判定依舊嚴格 初見殺成分極高 適合音遊大佬遊玩
Fun series. Enjoyed Avicii, and now this one!
Eingeben passen häufig nicht zum Sound, außerdem ist die Soundauswahl nicht unbedingt für solche Spiele geeignet
this game is good rhythm game but the the story is good but there points you think it will be like this but the music does not fit the mood of what just happen in the story
Solid rhythm game.
i didn't had this much fun with a rhythm game since guitar hero for the ps2
AVICII INVECTOR 2 The world's greatest rhythm game gets an all new entry with the same recognizable game-play (alongside some nice quality of life improvements and more polish), though this one has a comparatively worse track-list when compared to its predecessor. As someone who spent MANY hours on AVICII, beating it multiple times on multiple systems, I'd long since wanted more songs and this game more than scratched that itch. Having the options to change the worlds in the free-play mode was also a nice treat alongside most of the tracks being unlocked immediately with certain ones locked behind the campaign (Which I got bored of instantly and skipped all cut-scenes, though this is about the music, not the story). Teaming up with a single music label was likely a necessary evil given the licensing nightmare most rhythm games are required to go through, but it feels more like Warner picked the track-list than the devs given some odd choices of songs but I also am not one for most mainstream and am likely not the target, despite the increase in difficulty to cater to veterans of the aforementioned AVICII INVECTOR. Speaking of which, with all the enhancements of this version, I'd greatly appreciate an enhanced version of AVICII INVECTOR. If you played the original and REALLY want more like I did, it's definitely worth snagging on a sale (perhaps with the DLC bundle to have a bit more to do) but I'd otherwise just recommend the original if you haven't played either.
Really enjoying this game. The campaign mode is a great way to explore all the music and unlock more. If you like rhythm games, this is a real good one. The timing doesn't feel the best on most songs and the game can take a little getting used, but once you get it, it is a real fun time. Biggest complaint (like some others on here) is that the music has trouble fitting a theme. Guitar Hero has you playing mostly rock and some metal. DDR had you playing fast-based electronic music. This game can be a little all over. The modern electronic pop music fits in really well with the games aesthetic and I really enjoy them. Then you get stuff like the Latin Power pack which feels so incredibly out of place that it is kinda cringe. The developers need to find their theme and stick with it. That said I do hope we get more packs like the SPINNIN' bundle which has some of my favorite tracks to play in the game so far. I very much recommend this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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