
This timely avant-garde transdisciplinary work pioneers the concept of "life intelligence" with a metaphysical space odyssey. Surging atop the AI explosion of 2022, it elevates discourse and provokes thoughts on human-machine relations, even arrays alternative futures.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Simplified Chinese**languages with full audio support
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[h1] 一场清高的学术实验,不是给玩家的礼物♥ [/h1] 这是一款由清华等多个高校跨院系同学发起的“艺术科技融合实验”,官方口号是“开创‘生命智能’领域”,听起来噱头十足。 戴上VR设备后,场景华丽,视听颇有沉浸感,画面设计确实能看出学生团队的诚意。玩家可以四处穿梭、与环境交互,体验一段关于人机关系的魔幻叙事。零价格,免费入库,作为天马行空的学生毕业设计,体验成本确实不高。 然而,假如你是在找一款“好玩的游戏”,这款作品大概率会让你觉得失望。它的气质十分学术化,任务导向与玩法引导稀薄,更像是一款概念性的沉浸式展示软件(VR Tech Demo),而非有明确正反馈循环的叙事游戏。因为交互完全基于VR设备,没有头显直接无法运行。目前版本内容支撑不了反复游玩的诉求,尤其是后来更新的稀薄,导致不少玩家上手体验完后直接放置积灰,有体验过的人直接表示“第一次接触很有新鲜感,后面就放着吃灰了,商店生态不太行”。 免费标签算得上德政,但你得先面对稀少的在线人数与拉跨的更新频次,再独自品味这碗抽象的哲学大餐。除非你是人机交互、艺术与科技融合学术话题的关注者,否则不必专程去虚拟机房里下载。给它一个小众的“值得关注”,即可。 [h1] 双携纤手别烟萝,红粉清泉相照。 -- 御街行·别东山 贺铸♥ [/h1]
OMG音樂太好聽了
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Hours played at review time, across 26 reviews with recorded playtime.
游戏建模非常NICE,精度能感受到是在24年的成熟游戏的水平了,VR头戴沉浸的效果也很好,体验感拉满,可以说是非常推荐的一款游戏,游戏内容也非常适合喜欢探索的玩家游玩。期待工作室出到更优秀的作品!!
quest2串流玩不了''一直在标题画面''怎么弄?是不支持quest吗
直接在拿枪打陨石那里卡关,枪都拿不起
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.8K | 13 | 77% | $4.99 | |
| $0 | 147 | 96% | Free | |
| $0 | 3 | 67% | Free | |
| $135.2K | 465 | 80% | $9.99 | |
| $27K | 223 | 91% | $8.99 |