
Interstellar Rift is an open world starship simulator with an emphasis on ship construction and multi-player interaction. Survive in a hostile galaxy with your own custom designed and constructed starship. Invite other players to join your crew or fight them across the galaxy!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
About




Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a lot of prtential. good to just relax
I remember when this game had promise, had potential. Now? It's abandonware. Do not purchase it.
I took a chance and bought this game, knowing it had mixed reviews, was abandoned by the developers, still had bugs, and an almost non-existent player-base. There was so much going for it in what few videos I saw that I really wanted to give it chance. Unfortunately, I can't even give it a good-ol' college try because the flight maneuvering is so bad (too sensitive and twitchy) that I can't even fly around and shoot at anything. Everything I have tried to improve it didn't work, even the help of fellow players on the Discord channel. I got it for a super-good deal and, unfortunately, I still feel like I wasted my money. I did it so you don't have to. Don't buy the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Simplified Chinese, French, Spanish - Spain, Japanese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes the game is "finished" and by finished I mean the devs decided that what they did was enough and they won't going to spend any more time improving the game, they just got it to a barely passible working game so they wouldn't get in trouble and then said thanks for the cash, bye The controls are clunky and unpolished just like most of the game, I've only ever gotten to play on the servers because hosting your own is next to impossible and even on the official servers it is laggy and glitchy as can be.
this is by all means, my favorite pc game. yes, it is "finished", and i love it dearly. just join the discord and ask around if things are confusing. the remnants of the rebel base are still kickin
Dead game
Abandoned product and should be removed from the steam store. Shame on the devs who abandoned it with no warning to the people who purchased and supported them. Despicable unprofessional behavior. No point in buying this, its not finished at all and still has a lot of bugs.
abandonware. is fun game but is abandoned only bought because a friend recomended it to me.
abandonware
Interstellar Rift is an ambitious space sandbox that tries to combine starship management, survival mechanics, exploration, crafting, and multiplayer cooperation into a single experience. Instead of delivering a heavily scripted campaign or fast-paced arcade action, the game focuses on creating the feeling of actually living aboard a spacecraft drifting through a dangerous and unpredictable galaxy. It is a title built around freedom, experimentation, and teamwork, offering players the opportunity to construct their own vessels and carve out their own path among the stars. While the game may not possess the visual polish of larger space simulators, it compensates with depth, creativity, and an impressive commitment to immersion. The strongest aspect of the game is undoubtedly its ship construction system. Players are given an enormous amount of control over how their vessels are designed, allowing them to create everything from small utility ships to gigantic industrial carriers. Building a functional spacecraft feels rewarding because every section has a practical purpose. Engines, power systems, corridors, cargo holds, weapon stations, and life-support modules all contribute to how efficiently the ship operates. The customization goes far beyond cosmetic decoration, encouraging players to think carefully about layout, functionality, and survival. There is a genuine sense of pride that comes from successfully piloting a vessel that was personally designed piece by piece. Unlike many other space games where ships act as simple vehicles, Interstellar Rift treats them as living environments. Players can physically move throughout their ships in first-person perspective, interacting with systems directly rather than controlling everything through menus. This approach makes the experience far more immersive because the ship feels like an actual location instead of a static interface. During long journeys, players may walk through engineering rooms, monitor reactors, repair damaged systems, or coordinate operations with other crew members. The attention given to ship interiors creates a strong science-fiction atmosphere that captures the fantasy of serving aboard a deep-space vessel. The multiplayer component enhances the experience significantly. Cooperative gameplay allows friends to divide responsibilities and operate as a functioning crew. One player may pilot the ship while another controls weapons or monitors resource production. During emergencies or combat encounters, communication becomes essential. These cooperative moments often become the highlight of the game because they generate naturally cinematic situations. A sudden pirate attack or reactor failure can turn routine exploration into frantic teamwork as everyone scrambles to keep the ship operational. The game succeeds in making cooperation feel meaningful rather than optional. Exploration is another major strength. The galaxy contains asteroid fields, mining sectors, trade stations, hostile territories, and isolated regions filled with valuable resources. Venturing deeper into space creates a satisfying sense of risk because preparation matters. Players need to maintain fuel reserves, repair supplies, and defensive capabilities before setting out on dangerous expeditions. Mining and salvaging provide a steady gameplay loop that supports progression while encouraging players to continually improve their ships. The open-ended structure allows players to approach the galaxy however they choose, whether as traders, explorers, industrial builders, or aggressive raiders. The visual presentation may not compete with blockbuster space simulations, but the game still manages to create an appealing atmosphere. Starfields, nebulae, and massive ship interiors help establish the scale of the universe. The industrial style of the ships feels practical and believable, emphasizing machinery and functionality over exaggerated futuristic designs. Large player-built vessels can look especially impressive when fully operational, with interconnected corridors and active crew members giving them a believable sense of scale. Although certain textures and animations reveal the limitations of the game’s indie budget, the overall presentation remains effective because of the strong environmental immersion. Sound design also plays an important role in maintaining tension and atmosphere. Reactor hums, machinery noises, warning alarms, and distant explosions help ships feel alive. Quiet moments traveling through empty space contrast nicely with the chaos of combat or system failures. The audio design may not be overly cinematic, but it reinforces the simulation-focused tone of the game extremely well. Even simple sounds like doors opening or engines powering up contribute to the illusion of being aboard a functioning spacecraft. What makes Interstellar Rift particularly interesting is how many different gameplay styles it supports. Some players may focus entirely on ship construction and engineering, while others spend most of their time mining resources, trading cargo, or exploring remote sectors. Multiplayer crews can create specialized roles that mimic classic science-fiction scenarios, turning ordinary gameplay sessions into memorable adventures. The freedom offered by the sandbox design gives the game considerable replay value because players are constantly encouraged to experiment with new ship layouts, strategies, and professions. However, the game is not without flaws. The learning curve can be intimidating, especially for newcomers unfamiliar with detailed simulation mechanics. Managing ship systems, crafting components, and understanding the various gameplay systems requires patience. Players expecting fast action or heavily guided objectives may initially struggle with the slower pace. Some aspects of the interface can also feel clunky, and occasional technical issues remind players that this is a smaller-scale independent project rather than a massive AAA release. Combat, while functional, is perhaps less polished than other parts of the experience. Battles can still be exciting because of the teamwork and ship management involved, but weapon feedback and enemy encounters sometimes lack variety. The excitement comes more from protecting a valuable handcrafted ship than from the combat mechanics themselves. Even so, the emotional investment players develop toward their creations helps make every confrontation feel important. Despite its rough edges, Interstellar Rift stands out because of its ambition and dedication to immersive ship simulation. Few games allow players to design a starship from the ground up, walk through every corridor, and operate it cooperatively with friends in such a seamless way. The game understands the appeal of deep-space survival and succeeds in creating memorable stories through emergent gameplay rather than scripted events. Players willing to invest time into learning its systems will discover a surprisingly rich sandbox filled with creativity and potential. Interstellar Rift may not appeal to everyone, particularly those seeking a streamlined or action-heavy experience, but for fans of sandbox simulations and cooperative space adventures, it offers something genuinely unique. Its blend of ship construction, multiplayer coordination, exploration, and survival mechanics creates an experience that feels personal and immersive in ways many larger games fail to achieve. Even with technical limitations and occasional frustrations, the game’s ambition and depth make it an easy recommendation for players who enjoy complex science-fiction sandboxes. Rating: 7/10
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $16.5K | 49 | 12% | $14.99 | |
| $0 | 0 | — | $14.99 | |
| — | 0 | — | — | |
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| $1.1M | 1.9K | 70% | $18.99 | |
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| $1.2M | 2.2K | 61% | $24.99 |