
A story-driven experience about a man who becomes a ghost after a deadly accident. Full of regrets, he will stay alongside his wife, who cannot see him, and protect her all her life from an unknown evil, sharing her best and worst moments. So close yet so far.
Modeled estimate, not a reported figure. How we estimate →
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About
Everything in this game (story, images, music, code...) is made by a human WITHOUT the use of any AI. An authentic human experience.
Inspired by card games, your available attacks are randomized each turn, requiring strategic choices for every situation.
Engage in turn-based combat featuring an energy system that allows for multiple actions within a single turn.
As a primarily narrative-driven game, its combat system is simple and deeply integrated with the story.
Every monster you encounter plays a unique role in the story.
Uncover secrets about each enemy to exploit their weaknesses in battle.
Fill out a bestiary to track each monster's evolution and revealed secrets.
Your bestiary knowledge for each monster begins at 0% and expands through combat encounters.
Slay every monster to complete the game!
With a meticulously crafted story and dialog.
Penned by an experienced and passionate writer.
Complete immersion: The story, gameplay, music and visuals are all meticulously woven together into a cohesive experience.
Mystery: A man awakens as a ghost. His wife, believing him dead, cannot see or perceive his presence, yet he remains, a silent observer.
Fear: An unknown darkness harms her, invisible to humans.
Joy: Protect her from the darkness, but she won't know it.
Sadness: Her story unfolds without you. A story lasting a lifetime.
Danger: Explore a deep, dark abyss full of monsters, to destroy the source of evil forever.
Hope: Can you find a way to communicate with her once more?
World building: Discover a rich, original world, governed by its own unique and intriguing rules.
Short game (around 4 hours for 100% completion)

Uncover numerous hidden dialogues scattered throughout the world, rewarding you with experience and deeper insights into the lore.
While the game is fully completable without these optional narratives, they significantly enhance immersion.
This game is a passion project developed entirely by one person. It doesn't use generative AI.
It's been a difficult journey, taking far longer than anticipated, but I truly hope you'll enjoy the experience.
I tried something new, a refreshing gameplay experience I haven't encountered in other games I've played.
Your feedback is invaluable! Please share your thoughts, as they will directly help me refine my next game, which is already in development.
I drew all the art myself by hand.
A warm summer with a gentle wind in the tree branches.
A mystical autumn with colorful leaves dancing in the wind.
A cold winter with snow falling peacefully.
A storm with hard rain and wind.
A dark, forbidden abyss full of monsters.
... And other places!
When you're not slaying evil beings, you can just chill and listen to the beautiful atmosphere.
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Please see the pinned post in the Steam forum for this game (in Community).
Music credit for the trailer
Keys of Moon (Serjo De Lua) - Gentle feelings. Listen to his music on SoundCloud or YouTube.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
Un jeu très romancé avec des belles scènes. C'est un jeu original avec une bonne vibe de jeu pixel art tout public et inspirant.
Très bon Jeu entre le walking simulator et le RPG composé d'une partie Recherche : trouver les éléménts interactifs pour suivre l'histoire des personnages et recevoir des bonus d'experience, et une partie Donjon avec des combats tour par tour via une mecanique de draft d'attaque aléatoire, mécaniques assez simple mais qui marche assez bien
A short but nice game. I do have to say though that although the story was nice and the gameplay refreshing, it feels as if the real story telling has been lost in translation. I enjoyed it and it didn't overstay its welcome.
Its amazing... its nice & emotional. Definitely worth your time :)
A small gem of an adventure game with a bittersweet story. The game consist mostly of walking through the really lovely crafted scenery, with its beautiful changing of the seasons, dialogue and inspecting points of interest. There is a unique semi-random battle system, the battles don't drag on too much and are quite easy, and there are lots of quality of life features (save system, no backtracking through the dungeon etc.). The music was fitting and accompanies the scenes nicely (I especially like the creepy battle tune). It took me about 3 hours to finish everything, no bugs encountered. I really enjoyed the game and hope that there will be more people playing this.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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