
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Jul 26 → 36.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creator of Pony Island and The Hex comes the latest mind-melting, self-destructing love letter to video games. Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscribed upon the cards...
Acquire a deck of woodland creature cards by draft, surgery, and self mutilation
Unlock the secrets lurking behind the walls of Leshy's cabin
Embark on an unexpected and deeply disturbing odyssey
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 148.6Kreviews | 97% | — | $58.6M |
| $19.99 | 13Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有些成就错过了,想拿就比较麻烦了
I got this game simply because i saw about 10 minutes of gameplay on Markiplier's channel, it peaked my interest and i went to play it myself. I had never even played a card based video game up until now, but something about the setting and environment just looked like i can't pass up on it It sure was worth it, Inscryption easily became one of my favorite games i have ever played. The gameplay is fun, easy to learn and well taught by design. Losing never felt frustrating even if i had got far, each new run usually introduced something new to help you along the way and/or it was a chance to test out different Decks and Cards you may not fully understand yet. Experimenting and theorizing what certain cards and abilities really do was fun, as not every creature was always as simple and straightforward as it first seemed. Especially the rulebook which intentionally has a few pages partially blacked out leaving you to theorize, test and figure out how strong that one Sigil really is All this great gameplay is also supported by an interesting story, environment and world. The cabin puzzles are fun and fairly easy to solve, always advancing the story and rewarding you with more options. I would get into it more but i don't wanna go spoiling anything. I'll just say that this whole game, just like some of the cards.. is a lot more then what it first appears to be on the surface
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese, Turkish
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $7.99−60% | 560ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el mejor juego de la historia btw
Bro, Juegalo, en plan ta to lo guapo
Anyway this review could convince you fine Dev(s) to add peer 2 peer multiplayer capabilities?
WE'RE BACK we're back. . . . Leshy is best scrybe.
Know nothing going in, this game is amazing. PLAY THE GAME
^_^
its so peak i could cry... game 10, story 10, everything 10
I love the main game, I enjoyed Kaycee's mod a lot, I think Inscryption is absolutely brilliant, though I'm sad about Grimora not getting more screen time--however, don't try to 100% this damn game. I mean it. Spoiler: ||Grizzly boss fights with one candle and every other skull restriction in place for that stupid final achievement is so hard, it's genuinely not fun anymore, and that's what finally made me stop after beating challenge level 12 and trying to progress to that point. I've done at least a few dozen runs trying to get the right combination for defeating the first bosses, trying to grind up to get that last achievement and it just doesn't happen. When literally every battle on the board is so nail-bitingly, teeth-pullingly hard because the actual mechanics of the game are overwritten with pure punishment, it's just too much. It stops being the game I was enjoying and just becomes a form of self torture. Anyone who managed the achievement has to be either absurdly masochistic, has the most incredible luck imaginable, is actually cheating somehow, or knows something I and most other players clearly don't. Congrats, Kaycee, you beat me, now gtfo.||
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.8K | 30 | 97% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.8M | 123.8K | 89% | $19.99 | |
| $58.3M | 26.6K | 82% | $53.99 | |
| $59.4M | 198.7K | 98% | $14.99 | |
| $57.7M | 70.1K | 86% | $39.99 | |
| $57.6M | 67.8K | 92% | $29.99 | |
| $57.5M | 107.7K | 77% | $19.99 |