
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Small playerbase :( But fun game
This game is fun & dynamic, with reasonable variety (although as you get to higher difficulties, and/or playing solo there are less viable options) and I love the innovations they've brought to gameplay through the way they implement the simultaneous turn based combat. Some particular combinations are potentially overpowered, but in general there is a lot of fun options to explore and you don't feel forced to do the same thing every run (especially when playing with friends) and the storyline through the quests is a cut above most games of this genre.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Плюсы: - пошаговая тактика - комбинирование сетов шмоток - прикольные механики - ненапряжный геймплей Минусы: - мало народу - разрабы прекратили поддержку - отсутствие баланса за некоторые классы - мало противников/боссов/контента - ачивки завязанные на кооп Итого: со скидосом с друзьями под пивас часов на 40 топчик, для большего - сомнительно
It's honestly not the worst game, it's just not what I wanted or what I hoped for. There's no upward progression, only stacking negatives that make your runs harder. You never get stronger, you just unlock lateral level powers that either interact with different mechanics, or with other powers differently. All power gains are map exclusive only and I just personally find that really boring and bland. Imo these kind of roguelites just get boring near instantly. If there never feels like there is power gain through progression, simply what is the point? Making things harder for ourselves is a really boring way to add longevity and "replayability" to a game. It makes the story boring and illogical, it makes the idea of us actually learning or improving non existent.
I don´t understand the negative reviews. its a finished game, thus no updates required, oc some new content is always nice but its not required for the current state of the game. it offers a lot of different builds and playstyles and i have currently 128hrs and im not thinking about stopping soon. dailies with buddies are always big fun.
very nice and fun game where builds can get really janked. Don't trust the recent review bombing as the game is finished, has a full story and it's worth it to do a couple of runs whenever you feel like it, and it's cool to play with friends
I really enjoy this game, it also feels abandoned
im kinda sad becuease i got this game recently as in like maby 2 weeks ago or so and ive been loving the hell out of it even got some friends to buy it to play with me its a very good game for what it offers now currently ive reached rank 13 of 20 of the scaling mode i guess? the slay the spire thing and i will say the balance gets very iffy of if i can do enough damage to even win some runs ive yet to complete to main story im near the end i believe and i love the story i think its very great but it is a very slow and long story taking me over 40 hours to complete did i get my moneys worth for the game i think i really really do but would i reccomand it now that ive heard the game sold poorly and they stopped dev for it before it was "finished?" according to reading discussions i would still recommand the game but with the hindset of the game isent guna change anymore which means some of the rougher edges will stay very rough am i VERY upset that they stopped deving the game? yes i am i had a lot of faith in this team from their previous game of monster train another game i love alot and this is disapointing i have no clue if i will try their next title or not but that is just my opinon on the matter i can say now that after a good 52 hours i have beaten the games story and i love it alot i can tell their was lots of room left open for the end that will never get fleshed out now which is a bit sad
Great solo, and great in coop. Coop is especially nice because you can share items, which further enables great builds in each run. And because it's turn based, it means that it can still be very chill even at high difficulty levels. Gameplay is addicting and each run feels rewarding.
游戏底子挺好的,但是这个定价劝退了一堆人。目前已经不更新了,想入的慎重考虑
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $318 | 4 | 50% | $2.99 | |
| $5.2K | 19 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| $4.3M | 7.6K | 77% | $16.99 | |
| $4.3M | 46.8K | 80% | $6.99 |