
INK is a fast-paced platformer about using colorful paint to uncover your surroundings. Defeat all enemies in the room and reach the goal! However, the terrain is invisible, so you need to discover the terrain by physically bumping into it, by performing a double jump or by, well, dying.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is fine. It’s actually a pretty unique idea that works really well, and if it were more polished I would have really enjoyed it. Unfortunately, I don’t feel I can recommend it for a few simple reasons. 1. It’s locked to 30 FPS. 30 FPS in a platformer like this is a joke. With levels that require somewhat precise timing, the low framerate is a constant hindrance. 2. Lack of coyote time. Half the time when you jump off an edge, the input doesn’t register as intended and you end up using your double jump instead. It feels clunky and sloppy to play. 3. Every level spawns you slightly in the air, meaning you can’t jump immediately and get moving. You have to wait a brief moment before you can start, which is very irritating. Also, any level with the homing missiles is hot garbage. Ignore my playtime - it takes less than two hours to complete.
Amazing platformer, love the art and the feel of the movement!
Dyeing helps you
Looks really fun and creative until level six happens...
fun
I regret buying this game. Just not suited to my taste but really shows you how if you pay a YouTuber to play your game then it has a positive effect on the would be consumer lol. I fell victim to this haha. I'm sure others will like this game however I can say I do not.
troche trudna (bardzo rage quit)
https://youtu.be/LXQvcLazo3g Trial and Error requirements to map out levels may be off putting at times, but the vibrant colors and unique style is worth the occasional hassle.
game is ass
Tight platforming with a character that is THIS hard to control is no-no.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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