
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $24.4K — a different platform, not this one.
If you want to collect all Giant titles, check the amazing Giant Bundle When Industry Giant was originally released in 1997 the world was in financial chaos and experiencing shocking events that would ripple down through history. The world of chess was shocked and some would say this was the end of the game. Deep Blue chess-playing computer defeated chess champion, Garry Kasparov, Stock markets around the world crashed because of a global economic crisis scare. So, when this game was launched onto the gaming market, the question remained – could you do a better job? That’s why in Industry Giant you have to find a route to profit and prove your management skills while experiencing the soaring heights and the shattering depths of the surrounding financial market. A factory, a store, and some lorries – a simple beginning can be the start of an illustrious career! Build all types of factories, buy raw materials at a bargain and manufacture the products that will bring you fame and fortune. All you need now is the right advertising strategy – and watch the tills in your newly opened stores fill up. See what you can do in the toy and sports goods industry. Earn your money from jewelry and furniture. And be prepared for the challenges of the emerging computer age. The automobile and electronics industries will make demands on your organizational skills. What is the competition up to? Are they starting to become a nuisance? Then buy them out so that no one will be able to stop you on your path to success! Industry Giant is a highly engaging business simulation game that combines a simple interface with a high degree of gameplay complexity. Features: Economic strategy simulation in real-time An infinite number of game worlds All kinds of industries and over 30 types of products Up to three intelligent computer opponents Lots of exciting careers and single missions to explore
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.49−75% | 29ratings | 66% | — | not modelled |
| $9.99 | 77reviews | 77% | — | $24.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 64 | 80% | $1.49 | |
| — | 120 | 82% | $9.99 | |
| $24.4K | 77 | 77% | $9.99 | |
| — | 16 | 62% | $1.49 | |
| — | 108 | 82% | $3.89 | |
| — | 29 | 80% | $9.99 |