
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $6.7K — a different platform, not this one.
If you want to collect all Giant titles, check the amazing Giant Bundle Become the ultimate hotel-mogul! You now have the chance to prove your managerial and planning skills in the hotel industry. Keep paying guests happy and success will be the reward. From a small, family-owned bed-and-breakfast to a large, secluded megahotel for the stars, the hotels that you can manage come in all shapes and styles. You are at the forefront of the tourism industry, owning and managing a hotel in one of more than 20 cities around the world. Starting out small with a hotel for business travelers, your challenge is to build a successful business, overcoming all obstacles that the exciting world of business management can provide. You have the opportunity to place the hotel virtually at any location and have total control over the look and atmosphere of your foyer, guest rooms and all the other components that go into making a top hotel. Success or failure is only a holiday season away – so start your career now and build up your own hotel imperium. Features: Various different hotel types (urban, resort, theme-hotels) Cool advertising possibilities Different accommodations (guest rooms, restaurants, bar, fitnesscenter...) Realistic and detailed simulation Lovely crafted interior and design possibilities
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.49−75% | 16ratings | 62% | — | not modelled |
| $9.99 | 23reviews | 70% | — | $6.7K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 21 | 44% | $1.49 | |
| — | 29 | 66% | $1.49 | |
| — | 64 | 80% | $1.49 | |
| — | 5 | 88% | $13.99 | |
| — | 120 | 82% | $9.99 | |
| — | 110 | 86% | $24.99 |