
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 20.7Kreviews | 90% | — | $26.1M |
| $69.99 | 27.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1409 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this recent trend of classic movies getting a new life in video game form and absolutely wiping the floor with their Hollywood counterparts. This game is another great example. The writing and direction here are head and shoulders above anything Indiana Jones has produced since the turn of the millennium. This Indy is far better at being Indy than Harrison Ford was in the last two movies, the story has a genuine spark, and Emmerich Voss is probably the most delightful bastard the series has ever had. The game also wisely tries to be as un-Uncharted as possible, though that's a bit of a double-edged sword. Structure-wise, the closest comparison is probably Metro Exodus, and this game shows exactly why making the third major biome in Exodus a linear affair was the right choice. The Great Circle is simply too long, and it massively ran out of steam for me during the Sukhothai section. The fact that this area is also by far the most cumbersome to navigate certainly didn't help. My advice is to stick to the main story and the larger side quests if you're starting to burn out - you can always come back later to clean up the miscellaneous content. In the end, though, this is still a dаmn good ride. It probably won't join Wolfenstein: The New Order among my favorite games of all time, but a solid 8.5/10 for an Indiana Jones game would've seemed completely unattainable just a few years ago. So thanks for that.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 25.3K | 67% | $59.99 | |
| $26.2M | 27.5K | 95% | $69.99 | |
| $26.4M | 52.8K | 93% | $19.99 | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $25.5M | 56.2K | 82% | $19.99 | |
| $25.5M | 86K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 31 | 94% | — | |
| — | 184 | 86% | $69.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $710.3K | 2K | 93% | $14.99 | |
| $47.4K | 113 | 49% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 13.5Kratings |
| 91% |
| — |
| not modelled |
| $69.99 | 184ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall, a very good game. I've always loved single player narrative games and this ranks as one of my favorites to date. I did not 100% the game due to having a young child atm but I was only a few achievements off. The only issue I can report is that every time the game auto-saves, there's a hitch in the framerate. This happens very quickly and isn't a deal-breaker but it definitely is a little annoying. I'm on a decent gaming rig (13700K, 4070 TI & 64GB DDR5 [6000MT]) and this hitch happens regardless of the settings, at least for me.
ENJOYED
Not long after his discovery around the Ark of the Covenant, Indiana Jones is back to teaching his university class on archeology. While sleeping in his office, Indiana awakens to the sound of a break-in. After discovering the perpetrator, a mysterious man who speaks Latin and stands several heads taller than Indiana, a rare cat mummy is found to be missing from the university archives. As Indiana Jones seeks to recover the missing artifact, he's unexpectedly caught up in a far greater mystery which will have him circling the very globe itself. Indiana Jones is an action adventure/immersive sim, which follows Indiana Jones as he travels the globe seeking to recover missing artifacts. While there is a linear narrative, the game is largely split into three major "open worlds," The Vatican, Giza, and Sukohthai. Each location features a large variety of cinematic cutscenes, delivering a surprisingly convincing Indiana Jones by Troy Baker. However, the supporting performances are not equally impressive. Ginetta "Gina" Lombardi quickly establishes herself as one of my least favorite heroines in the Indiana Jones franchise, marred by equal parts a strained voice acting performance, and a personality that wears out its welcome almost immediately. The plot, used generously here, is effectively a MacGuffin festival, as it devolves into chasing literal stones from one destination to the next, often crumbling under a weight of its own design during exposition. The culprit here is a desire to authentically reproduce Indiana Jones in video game format. The writing evokes that same mainstream cartoonish writing as the original movies from the 80's, with familiar blend of slapstick and sarcastic quips. A format which worked well enough for a short 90 minute feature picture, does little to make for a particularly deep story across a 15~20 hour experience. Despite my criticism, I must admit that while the outcome did not always please me, the writing really does capture the style of the early Indiana Jones movies. Thus, for fans seeking a game as authentically true to source as possible, there's a lot here to appreciate. The writing even tries to add some character depth to Indiana from the later films, discussing his trouble with relationships, and strained relationship with his father. Though, this also felt a bit half-baked, never really impacting the story in a meaningful way. The gameplay of Indiana Jones will feel all too familiar for fans of modern AAA video games. Players are quickly greeted on their journeys by talkative NPCs who love to ask you "what about that lever up there?", walls with paint highlighting where to climb, and a burdensome list of collectables from each location to pad out those gameplay hours. To its credit, the arts and graphics are incredible in some segments of the game. Many areas of the Vatican, and indoor areas in general have some of the best graphics I've seen in a game. Not all areas benefit equally, with several of the later levels experiencing a decline in graphics quality. The game is also plagued by an abundance of visual bugs, made very apparent due to the questionable directorial decision to feature many rapid changes to camera angles during cutscenes, often creating instances where the rendering struggles to prevent texture pop-ins. While Indiana Jones explores each location, he's typically met by a wide array of puzzles and guards. Puzzles are generally pretty simple, and generally evoke the same vibes as puzzles from the movies. Combat on the other hand is more akin to MachineGames' Wolfenstein franchise, which emphasizes stealth over shootouts in many instances. For reasons which escape me, combat is shockingly easy, due to the AI for the Nazis being unexpectedly good sportsmen. Unless you draw a gun on them first, nearly every enemy in the game will basically ignore their guns, and engage Indiana Jones in a fistfight. One benefit is that brawling is cathartically brutal, with Indiana serving up knuckle sandwiches like they're all you can eat. Admittedly though, with very little depth to the combat or stealth systems, these begin to feel repetitive pretty quickly. Indiana Jones is a tentative recommend for me. It's a game which rarely steps outside the safe zone either in terms of writing or gameplay, resulting in a bit of a bland overall experience. However, the graphics are very impressive in some sections, and I'm always a sucker for a good immersive sim. Indiana Jones and the Great Circle succeeds at following in the footsteps of a giant; however, even after assembling all the pieces, it's ultimately stuck chasing the past.
It hits the right vibes for an Indiana Jones game but isn't a particularly thrilling plot. The platforming and stealth and combat are clunky and shallow compared to the games they are inspired by. By far the worst aspect was that there exists an option to disable puzzle hints yet still you are still instantly spoonfed answers any time there's an NPC with you on a mission. 3/5 stars.
[h1]INDIANA JONES and the Great Circle[/h1] MachineGames are very back with quite the redemption arc with this Indiana Jones game! I never expected this game to be quite good! You can tell these are the developers of the latest Wolfenstein games since these guys got some great experience at Nazi hunting, (VERY satisfying) punching and shooting! This game is a straight up new story inside the Indiana Jones franchise and lore. It fits really well inside the lore and the story is frickin' good too. I haven't encountered any game breaking bugs or any technical issues. The game has awesome visuals and support ultrawide monitor resolution perfectly! [h1]POSITIVES:[/h1] [b]+Story is quite the adventure you'd expect from an Indiana Jones movie and now in a game. It even plays as a movie... sorta! +There is still some fascists and Nazis to punch and shoot around... even though they are quite the bullet sponge. They can easily take up to 3 headshots to go down. +Gameplay is as good as it get! Very adventure like in many varied locations, lots of exploration and many puzzles. +Solid controls! +Great writing, characters. Gina Lombardi is a decent sidekick character that do have a few moments of annoyance and girlboss power but truly NOTHING compared to Temple of Doom movie's Willie Scott where she is truly irritating. +I did not find any strong wokeness in the game, contrary to some expectations. If there is wokeness, it is very minimal and won't matter much in the overall game. +Visually impressive (heavily modified id Soft's id Tech 7) +Voice acting, sounds and music: all marvelous! +Tons of collectibles if that is your sort of thing. I personally grabbed the ones I could find but many were locked for a revisit later... +NEW GAME + MODE... so you can replay the whole thing with all your abilities unlocked. +THE ORDER OF THE GIANTS DLC adds the ROME region with its set of treasures and puzzles to find. I kind liked it but I would recommend that you play this at the end since you do need some gameplay mechanics to unlocks collectibles/treasures. +No bugs or technical issues encountered. Perfect ultrawide monitor resolution support.[/b] [h1]NEGATIVES:[/h1] [b]-No Quick-Save / Quick-Load function. Stuck with checkpoints and restarting whole level. -Difficulty spikes at some firefights. -Artificial game length extended from the many gameplay mechanics that locks your progress for collecting treasures. It would be a no brainer at first but you DO have to collect all the ancient artifact if you wish to unlock the "complete secret ending". I haven't done so since I am done with all the puzzles! -Launch price was and STILL IS, very pricey and even when I got it in a Steam sale! [/b] [h1]OVERALL:[/h1] This is a strong narrative-focused game and the whole effort shows in this game. Just like MachineGames Wolfensteins (all except the abomination known as Youngbloods), this is a fun action-adventure, solid gameplay/control mechanics, memorable set-piece moments, and decent characters. [h1]RECOMMENDATION:[/h1] [b]A STRONG YES! This is just a fun game just like you had with the Uncharted & Tomb Raider series. It's not perfect but just the gameplay and story keeps you going for sure. I would pick it up in a sale since the price is still quite steep. The DLC is worth it if you like the main game and since you do get a NewGame+ Mode at the end, it can be worth revisiting the whole game again if you wish to unlock the complete ending. I for one, will just be watching on YouTube since I had my share of puzzles at the moment! Will there be a sequel to this? I would hope so and I would play it![/b] [i]RIP TONY TODD.. really loved that actor who was mainly known for being the Candyman and to me, Worf's brother Kurn in Star Trek: Deep Space Nine. His acting and presence in this game is mesmorizing. You will be missed sir![/i]
Un vrai plaisir cette VF avec Richard Darbois. C'est un vrai plaisir d'entendre la voie d'Indi.
Nunca pensei que diria isso de algo vindo da Bethesda e com as mãos do pai da mentira, mas CA-RA-LHO, que jogo absurdo!!! Apesar de gostar bastante dessa pegada de aventura, história e tesouros, nunca dei muita atenção para a franquia e sério, isso aqui me surpreendeu muito. A história te prende muito fácil, os personagens são incríveis e carismáticos, a ambientação e o level design são maravilhosos e dá para notar que a exploração foi feita para se tornar a mais eficiente e recompensadora possível. Você progride focado na quest principal e só de fazer isso vai ganhando acesso a outras missões ou secundárias que muitas vezes não tomam seu tempo e não te fazem ficar com aquela sensação de que está perdido. É um papelzinho aqui, uma foto de um gato ali, um mistério interessante e quando você vai ver… já faz 5 horas que está jogando. Outro fator interessante é a primeira pessoa, algo que foi muito criticado e eu até entendo alguns, eu mesmo ultimamente tenho tido cinetose em jogos assim, porém não posso negar que o modo casa muito bem com esse jogo. Para quem gosta de platinar, é bem tranquilo de fazer. Mesmo tendo bastante backtracking, o próprio jogo te fornece guias para te ajudar a encontrar o que deixou passar e o resto são ações ou quests simples. Em um resumo geral, se você curte minimamente a premissa, vai sem medo que vai se viciar.
Отличная игра. Простой сюжет, но за которым приятно следить. Некоторые побочки достаточно интересные. Загадки это конечно что-то с чем-то, одни проходишь за минуты, другие без гайдов не пройдешь. В целом рекомендую пройти ради сюжета, и если интересна вселенная Индианы.
Просто тупой кусок говна, который не стоит времени, если вы не фанат Индианы.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.