
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 20.7Kreviews | 90% | — | $26.1M |
| $69.99 | 27.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1402 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfectly encapsulate what made the Indiana Jones movies so nice.
Indiana Jones and the Great Circle completely pulled me into the adventure like I was actually Indy himself. From the moment I put on the hat and cracked the whip, it felt less like I was playing a game and more like I was starring in a lost Indiana Jones film. My Experience I wasn’t just following a story—I was living it. Every tomb I explored, every ancient puzzle I solved, and every close escape from danger had me fully locked in. I felt like an actual archaeologist uncovering lost secrets The whip, stealth, and combat made every encounter tense and cinematic Exploration felt rewarding, not rushed or hand-holding What Stood Out to Me The game nails that classic Indiana Jones feeling of danger, curiosity, and discovery. Incredible atmosphere that makes every location feel important Puzzles that actually made me stop and think Set pieces that felt like moments from a blockbuster movie Strong sense of being alone in hostile, unknown places A Few Small Complaints Some slower exploration sections slightly break the pacing A few mechanics feel familiar if you’ve played other stealth-action games Final Thoughts By the end, I didn’t just finish a game—I felt like I had been on a full globe-trotting expedition. The excitement, mystery, and cinematic storytelling made it unforgettable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 13.5Kratings |
| 91% |
| — |
| not modelled |
| $69.99 | 184ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]A Rough Start Saved by Giza[/b] 🪢🤠 I went into this game with high expectations after reading reviews, and for the first few hours, I genuinely wanted to turn it off and refund it. The story was incredibly boring, the game crashed frequently (thankfully, there are autosaves, but still unacceptable two years after release), and enemies somehow had x-ray vision. As a casual fan of the movies (I still love the chilled monkey brains scene!), it just didn't hook me. But then I reached Giza, and everything clicked. The environment and atmosphere there are beautifully crafted, and the game finally became fun. I am disappointed in many aspects, but I am rating the game objectively for what it is, setting my emotions aside. It's proof that it's better to go in with zero expectations. In my personal opinion, the game is not worth the full price, and I highly recommend waiting for a sale. ➕ [b]Pros:[/b] [b]Giza & Environments:[/b] The level design and environments are really well done. Once you hit the Giza section, the atmosphere completely changes, the slump breaks, and the game finally becomes genuinely enjoyable. [b]Forgiving Climbing (mostly):[/b] The climbing mechanics are primitive and straightforward, meaning you usually can't mess it up and it flows quite well. ➖ [b]Cons:[/b] [b]Price vs. Playtime:[/b] For a 70 euro base price, you are strictly paying for the brand. The main story is only about 15 hours long. I maxed out the game (all achievements, every house, every key, plus DLC) and it only took me 28 hours—and I'm no Sherlock Holmes when it comes to finding things. [b]Frustrating Weapon Drops & Bugs:[/b] Indy constantly drops his melee weapons just to open a gate, forcing you to pick them up again—incredibly annoying early on. Additionally, the camera and journal are very buggy (I had to equip food just to make the inputs register), and the game randomly switches your tracked quests. [b]Terrible Companion AI:[/b] NPCs constantly stand in the worst possible spots and block your path. During a light-beam puzzle, Gina literally stood right in the beam like a statue, making it impossible to solve. [b]Clunky Ledges & Crashes:[/b] Despite the simple climbing, Indy often refuses to grab ledges, leading to countless deaths. Plus, the game still crashes quite a bit for a two-year-old title. [b]Final Score:[/b] 6.5/10 [spoiler]I honestly completely forgot about Gina the moment Pailin appeared. There is no more beautiful woman in the game. Next to her, Gina looks and acts like an undeveloped young boy XD[/spoiler]
不是什么苦大仇深的严肃剧情,轻松欢乐的旅程反而让我更喜欢。 其实之前在xgp已经玩过了,趁着夏促补个票。虽然销量好像不太好,但千万要出续作啊! (乔尔的演员在这里面的造型还是蛮像的,但是长得太聪明了一点,少了一点福特那种呆呆愣愣的气质。) 总觉得声音怪怪的。我用的一对2.0音箱,一旦离远了npc声音很不自然,感觉就是单纯的减小音量。
not terrible but controls are bad for fighting and performance is horribe
Tolle Story, tolles Gameplay, tolle Grafik .. schöne Rätsel und Erkundung.. Alles in allem für mich ganz großes Kino. Mehr davon bitte !!!
使用英伟达帧生成后就再也没法打开游戏了
这游戏的优化纯纯一坨,打完梵蒂冈就开始显存不够玩不下去,各种调低都没用还要退回显卡驱动版本,纯纯脑瘫
Very good adventure game with an Indiana Jones coat of paint. Movement and interaction made me think of Dishonored. Be aware not to overdo the side quests as the game is a bit bloated with them. I made the mistake of trying to do everything and it sucked the fun out of it. Stick to the main quest and do a few optional things (especially the ones involving Gina) and you'll have a blast.
Skvělá dobrodružná hra s řešením puzzlů, příběhem a více prostředími. Nativní Vulkan je příjemná změna oproti otravnýmu D3D12. Optimalizace je díky tomu perfektní a hra běží na Linuxu na max. nastavení s lockem na 120 fps v pohodě (7900 XT). Alespoň tedy ta RT část. Na PT nemám hardware. Naprosto splnilo, navíc i překonalo, moje očekávání. Konečně hra, co žere 13GB VRAM, už jsem si se svými 20GB připadal trapně, ale teď, když hraju tutu hru a na pozadí renderuju 3 další videa, jsem to konečně využil! Arch Linux AMD Ryzen 7 7800X3D 8-Core Processor - RAM: 32 GB AMD AMD Radeon RX 7900 XT (radeonsi, navi31, ACO, DRM 3.64, 6.18.13-zen1-1-zen) - VRAM: 20 GB
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 31 | 94% | — | |
| — | 184 | 86% | $69.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| $47.4K | 113 | 49% | $19.99 |
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|---|---|---|---|---|
| $26.2M | 15.4K | 95% | $69.99 | |
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| $25.7M | 89.9K | 95% | $14.99 | |
| $25.5M | 85.9K | 91% | $19.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $25.4M | 42.9K | 47% | $29.99 |