
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 15.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 20.7Kreviews | 90% | — | $26M |
| $69.99 | 27.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent gameplay with real stakes. Challenging yet not overbearing. Really feel like Indiana Jones
Es malo. Una gran decepción. Básicamente estás jugando a un mod de Skyrim o Fallout ambientado en Indiana Jones. El juego es un sin sentido tras otro. Como en las pelis mola cuando hay mecanismos ancestrales que abren puertas, pues aquí lo han petado de mecanismos, pero sin sentido ni credibilidad. No parece que sea algo que pueda existir, para nada. Me cansa estar todo el rato apretando la tecla E para empujar algo, o estirar algo. Me cuesta entender el menú de ayuda con el mapa y los objetivos. Si andas mirando el mapa, que hay que hacerlo constantemente, no puedes ver bien lo que tienes delante, ya que es un libro que se pone enfrente tuyo. Los movimientos de los NPC son malos, parecen de hace muchos años. No me convence cómo están asignadas las teclas y sus funciones. Esto puede ser algo muy personal, pero no lo veo intuitivo. Toda la vida se ha soltado un objeto con la G, aquí todavía no me queda claro cómo se hace, después de 4 horas. En fin, tenía mucho interés en jugarlo, pero después de todo lo que he indicado, y que después de salir de unas catacumbas que parecen ciudades subterráneas, y volver a meterme en otras al poco, ¡otra vez!, he tirado la toalla. Supongo que lo iré jugando con el tiempo a ratitos, cuando no tenga absolutamente nada más que hacer.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 13.5Kratings |
| 91% |
| — |
| not modelled |
| $69.99 | 184ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A experiência definitiva de Indiana Jones, não tem mais o que ser dito, se você curte os filmes mas não este jogo então você fede a urina.
Manette recommandée. Nombreux choix de difficulté.
I just finished Indiana Jones and the Great Circle, and I’ve got to say: this game is definitely doing its own thing, in a good way. I went in expecting a classic third‑person adventure — because, come on, it’s Indy — so when the game dropped me into a first‑person perspective, I had a moment of “Wait… I’m Indy? Like actually seeing through his eyes?” It caught me off guard, but honestly, it grew on me pretty quickly. Let’s talk puzzles, because this game does not hold your hand. Some of these puzzles had me staring at the screen like I was trying to decipher ancient hieroglyphics in real life. I managed to solve most of them on my own, but I’ll admit it — a couple had me Googling like a student who didn’t study for the exam. Are they impossible without a guide? No. But if you’re even a little slow on puzzle logic like me, prepare for some brain‑stretching moments. Still, they’re satisfying once you figure them out. Combat is… interesting. Indy’s fists work, the whip is fun, and disarming enemies never gets old. But let’s be honest: my guy is getting up there in age, because he gets winded fast. After a few swings and punches, he’s breathing like he just ran a marathon. It’s funny, but also kind of charming — it fits the character. The whip mechanics are great though, and pulling enemies or interacting with the environment using it is easily one of the highlights. Parkour is another pleasant surprise. It’s not just “jump here, climb there.” A lot of the traversal is tied into puzzle‑style thinking, so you’re constantly figuring out how to navigate the environment in clever ways. It keeps things interesting and makes exploration feel rewarding. The story length is pretty accurate — around 20 hours if you stick mostly to the main missions like I did. The graphics are great, the environments look awesome, and I didn’t run into any bugs during my playthrough, which is always a win. Overall, I’d give Indiana Jones and the Great Circle a solid 7.5/10. It’s a fun adventure with great visuals, unique mechanics, and some genuinely clever puzzles — even if a few of them had me questioning my IQ. It’s a good time, especially if you’re in the mood for something different and don’t mind a bit of mental gymnastics along the way.
It draws you in , action packed and full of puzzles and a storyline that keeps you on the edge of your seat!!!!!
Fantastic game that will make you feel you are in an old Indiana Jones movie! Great blend of action and puzzles with a small RPG element with the knowledge books. I had a lot of fun with this one! You can skip the DLC though. Not worth the money. The main game alone is satisfying enough.
在24年所谓机猴大战中夺宝奇兵宛如大餐中的甜品般独特,区别于同样为探险夺宝游戏神秘海域过于侧重演出和古墓丽影过于强调解密夺宝奇兵在完美致敬电影的同时做到了双重享受,第一人称堪称神之一笔极大的增强了游戏在探索和潜行的沉浸感,主角可以使用各种各样你想象不到的武器很大程度减少了战斗的重复性还增添了不少乐趣,剧情优秀的还原了电影的感觉 如果你是夺宝奇兵粉丝完全可以把他当做全新的一部电影,第一章地图梵蒂冈是我觉得本作最好的箱庭地图复杂却有规律可后面埃及变成半开放后就明显凸显疲乏没有让人想要探索的欲望好在最后一张泰国还算不错,不得不赞扬的是夺宝奇兵的支线很用心大多为主线服务且都有独立剧情和演出甚至完全可以把它当做主线 夺宝奇兵绝对是24年最惊喜的作品
一切都很好 但是第一视角真有点晕了 最恶心的是第三视角切回第一视角 本可以忍受黑暗……
Overall the various aspects of what make a good game arent there, but it is in a very pretty package that still works
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 31 | 94% | — | |
| — | 184 | 86% | $69.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $725.8K | 2K | 93% | $14.99 | |
| $48.4K | 114 | 48% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 25.3K | 67% | $59.99 | |
| $26.3M | 27.6K | 95% | $69.99 | |
| $26.4M | 52.8K | 94% | $19.99 | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $25.6M | 56.2K | 82% | $19.99 | |
| $25.5M | 86K | 91% | $19.99 |