
Defend. Upgrade. Dominate. A relaxing incremental base-defense game, packed with powerful skills and a deep skill tree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Incrempire is an incremental survival game where you have to help defend your kingdom from the incoming hordes of monsters. You cannot win every battle, but each defeat makes you even stronger.

Hover your cursor over the incoming enemies to slay them.
Defeated enemies give you money!

Spend your money on the skill tree.
Unlock mighty spells or boost your stats permanently to defeat even the strongest enemies.

Before each run, choose a temporary blessing.
Every battle feels unique.

25 levels
4 unique biomes
9 achievements
2-5 hours of gameplay depending on your strategy and playstyle
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had fun with the game overall. I got a bit stuck on the last level and thought it was a balance issue, but it turned out to be a skill issue. Once I figured out which runes to upgrade and use, I finished it without much trouble. The building mechanic is interesting, but it feels a bit shallow. By the end, you’ll already have every skill in the main skill tree maxed out, and the buildings don’t really evolve beyond doing a bit more damage. After finishing the game, Hard Mode unlocks. I tried a few levels, but I wasn’t really interested in continuing. There are no new skills or mechanics, just more grinding for green gems to upgrade your runes. That said, the artwork is phenomenal. I absolutely love the art direction and style.
前期還不錯 技能樹的進度做的不太好而且能升級的東西不多 後面太牢 不是在農水晶就是在農水晶的路上ㄋ
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian*languages with full audio support
Hours played at review time, across 163 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short game so far but was fun, love the rune system.
Bought this expecting to play for 20 minutes and ended up glued to it for 4 hours straight. It's a super addictive mix of tower defense and an incremental game. The loop is simple: defend your castle, die, spend your resources on the skill tree, and try again until you're melting everything on the screen. The progression feels super satisfying the whole way through. There's a hard mode after you finish to grind out runes, which adds a bit of replayability. Honestly, for the price and with zero microtransactions, it's a great little game to just chill and turn your brain off to. Definitely worth it!
Eğlenceli. biraz sabır lazım. fiyatı da uygun. alınır oynanır.
Great game. Really had fun playing it. Although short, I cannot wait for the next updates on the game to play it even more!
Very nice game, worked like a charm on my relatively crappy Linux laptop.
4 hours into the game and I must say it feels satisfy and addicting as hell. I hope that FMGames team will have some more maps, rune, building upgade in the future. Definitely will check out the DLC if you guys have
Great quick gameplay, combination of TD/ incremental / bullet hell is flawless. Overall great game. Enjoyment for me was short. The transition to "Hard Mode" was rough. Felt like I was steam engine snowballing and then I when I started Hard mode I hit a painted tunnel on the side of a mountain. Feel like the money gained in Hard Mode should have kept scaling and the game transitions to a Rune min-maxing but hard to do with no money.
Awesome game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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