
Step into the memories of a prisoner of war and let the story unfold.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
This game is a really short but at the same time really sweet and atmospheric experience. You feel the pain of solitary confinement and the simple expression of love despite a lack of dialogue. The music that plays throughout is beautiful and the story it tells is one worth living for yourself. 6/10
One of the most accomplised pieces of storytelling in VR that I've seen yet.
Eine sehr schöne und grafisch liebevoll designte VR Kurzgeschichte. Durch den Roomscale Support kann man das Geschehen aus mehreren Blickwinkeln betrachten. Preislich auch völlig in Ordnung. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=fVN4aoUwRU4
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Modeled estimate over time.
Hours played at review time, across 25 reviews with recorded playtime.
Played with the HTC Vive Pro/Wireless/Index controllers(but not needed)/RTX2060Super. This is a nice VR animation/experience, as I'm a fan of these diorama styled games. But to be honest. It doesn't really have a story, it's merely some scenes without any real explanation. As it's free I do recommend it, as it certainly isn't a waste of time. The creators clearly have the talent to make something beautiful.
Clever use of dioramas to tell a short story. Great use of space. Interaction is limited, but in several points quite well done
"In Memory" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this "art experience". Instead of being a game, "In Memory" is a a 10 minute long Youtube video that was dumped here on Steam as a cash grab... a crappy failed art student project. I mean, sure, it's unsurprising to see art school dropouts foist their failed projects at Steam, but what's galling is this obviously isn't a game but was pushed onto Steam as a paid product anyway. This is insulting. We get this non-game shovelware on Steam whenever film school dropouts are desperate for anyone to give them validation, so they publish their short film on Steam because nobody watches their garbage on Youtube. There was a video section on Steam, but it's deprecated and basically closed, so failed filmmakers seem to just try to abuse the Steam games section instead. Why is this good for gamers? It's not. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software/non-game "art experiences" on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a non-game "art experience"/Youtube video being published in the wrong place. Publishing Youtube videos on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this rejected film school dropout exhibition, no "gameplay", no meaningful game like interaction. As such, this has no merit as a video game for gamers, and so I cannot recommend this non-game as a game to gamers.
It looks ok but the story lacks any details. Lasts only ~10 minutes which is fine since the experience is now free.
8/10 Es gibt mehr als nur Games für die VR-Brille. Solch Kurzgeschichten wie diese hätten enormes Potential um die VR Community zu erweitern. Doch nun zum "Spiel": Es ist eine kurze emotionale Story über einen Gefangenen, doch das Ende ist doch sehr offen gestaltet. Die Umgebung ist grandios gestaltet, der Charakter passt aufgrund der einfachen Animation nicht ganz rein. Auch kommen keine Stimmen vor, das ganze wird nur von Musik untermalt. Daher auch geeignet für nicht Englisch sprechende Personen. Steuerung: Zum sehen des Filmes benötigt man keine Controller oder ähnliches. man sollte sich nur 360 Grad drehen können und mit dem Kopf etwas vor und zurück. Mir reichte hier ein Bürostuhl um alles erleben zu können. Mit genug Platz kann man sicher noch in etwas mehr Details eintauchen. Gut gemacht. Fazit: für einen kurzen Einblick welch Potential in VR Filmen stecken kann, das hier auch noch kostenlos, trotz der nur ca. 10 Minuten Dauer absolut empfehlenswert.
Атмосферная приключенческая головоломка с элементами хоррора: игрок исследует мрачные локации, восстанавливает фрагменты памяти героя через взаимодействие с окружением и решает загадки, связанные с его прошлым. Акцент на настроении, нарративе и постепенном раскрытии истории. Плюсы: Сильная атмосфера — приглушённые тона, тревожный саундтрек и детали окружения создают гнетущее ощущение и погружают в мир игры; Оригинальный нарратив — история подаётся без прямых диалогов: через предметы, записки и визуальные подсказки, что побуждает внимательно изучать локации; Интересные головоломки — задачи органично вписаны в окружение, требуют наблюдательности и логического мышления, не выглядят «вставленными» ради сложности. Минусы: Медленный темп — игра намеренно нетороплива: много ходьбы между точками интереса и мало активных событий, что может утомить любителей динамичного геймплея; Смутные подсказки — некоторые загадки не дают чётких ориентиров, из‑за чего игрок рискует надолго застрять без очевидных зацепок; Ограниченная интерактивность — во многих зонах нельзя взаимодействовать с большинством объектов, что снижает ощущение погружения и провоцирует «пиксель‑хантинг». Итог: подойдёт поклонникам атмосферных инди‑игр и нарративных головоломок — впечатляет настроением, оригинальным способом подачи сюжета и продуманными загадками. Может разочаровать из‑за медленного темпа, неясных подсказок к головоломкам и низкой интерактивности окружения.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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