
Eliminate hordes of monsters in a thrilling first person shooter - ILLWILL.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Turkish
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Спиннмозговой шутер с поисками ключей (несложно).
前期好玩,后几关血量给的少,手残党玩那么黑的地图,怎么设计的,地图小怪又多,对新人来说不如毁灭战士,总的来说游戏不值20几块钱。
One of the best Quake-likes I've ever played. The top review contains some things that are not true about the game. Violin damage upgrades are only for the level, so you cannot lose a boost of "over 100%" because the most it will ever be is 30%. Even then, the game is still easily beatable on the standard difficulty, even without collecting violins. Also, you no longer lose violins when you die. I also never had any issues with the save system, but maybe those issues were patched after they wrote the review. Movement is good and guns feel good (although the soul collector gun is, admittedly, a bit awkward). They all feel sufficiently powerful without being too op. However, no melee or infinite ammo weapon is not a great design choice, although I personally never ran out of ammo. Art style is amazing and unique, but I wish there was more world-building to go along with it. Very well-optimized. No noticeable performance dips. Regularly ran at around 230-240 fps @ 1440p. Overall, a very fun game to play, definite recommend for boomer shooter lovers.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was a lot of fun for me. It was a very chill relaxing experience (mostly). The Lighting, the Textures, The sound, The Weapons, I love this game. The "Mammoth Gun" Which is basically a Nitro Express/Elephant gun was so satisfying to use, a real highlight of this game. You point that thing at anything and it just deletes it lol. It's a lot like the Super Shotgun (doube barrel) from Doom 2. The Rocket launcher is a lot like the one from Unreal Tournament 2003. It's a shame this game didn't Have an alternate fire mode where you can shoot 3 rockets at a time like UT2003. The Soundtrack is a mix of Electronic and Rock. I haven't heard a soundtrack this good in a game since DUSK honestly. The music slaps. Perfect for when you're gibbing enemies. There were a couple of things that did annoy me though. The fact that you have to beat the Campaign 4 times just to get all of the achievements did rub me the wrong way a little bit. I thought you could beat the game once and then unlock all of the "Modifications" and do one more playthough with all of them enabled to get all of the achievements. Nope doesn't work like that. You can only use one Modification per playthrough. So yeah I think the devs are taking the piss with that honestly but I get why they did that because it = more play time for the game. Also I did have a lot of random performance issues with this game. Stuttering and severe frame drops. I'd be getting 240 fps one minute and then the game would drop below 40 fps sometimes down to 15 when i walked over a corpse. I'm not sure if this is an issue with my PC or the actual game because i dont have these issues with any other game. I have a 5800X3D and a 7900xtx so I didn't Really expect this. Maybe the game just doesn't like AMD rigs? lol not sure. The game isn't Perfect but it is a lot of fun and I really did enjoy it. I would recommend it to anyone that wants a fun Singleplayer FPS to play. You can honestly buy and play much worse FPS games than this one. Also have fun with the "Brutaloscar" Achievement. Boy was that a challenge. Worth it though.
На удивление очень хорошая игра, на которую наткнулся чисто случайно. Что мы имеем? Бодрый одиночный линейный шутан (слава Богу не рогалик и не выживач) с поиском секретов, приятная и наконец-таки не пиксельная картинка, бодрая музыка, прекрасно звучащее оружие с аккуратно разлетающимися на куски врагами, и всё это по приемлемой цене! Из минусов выделил бы в первую очередь скоротечность её кампании и скудное разнообразие врагов. Затем относительная лёгкость даже на максимальном уровне сложности (возможно, с модификациями, открывающимися после прохождения, будет посложнее). Плюсом для удобства неплохо было бы заиметь колесо выбора оружия, коего в игре достаточно Разработчики молодцы! Всегда хочется чего-то подобно, но меня окружают постоянные пиксели =(
Amazing but also very challenging at times. Aesthetics are wonderful.
In this era of gen AI slop, IllWill is such a wonderful discovery to end the year on for me. Its such a simple and yet endlessly charming and wonderfully hand-crafted game. And through its simplicity it ends up making very much the most of it. Where some of the lighting here would make it feel like an RTX mod for a game that absolutely butchers the art direction, in this game it really helps bring a nice shine to the relatively low poly aesthetic of the game. Gameplay is not gonna be breaking any new grounds for oldschool shooter fans but what it does, it does it very good and it plays just as well as it looks. (Not to mention there is still plenty of creativity from its scenery, settings and even weapons such as the Leech gun which has become a favorite of mine) There are some things that i found a bit annoying such as the physics/ragdoll based nature of the game can make it a bit hard to read if some enemies have died and the smaller foes have the bad habit of hiding in the corpses of the much larger one. But honestly these are minor hinderences and the game is pretty dang good so far.
Well for a game that turn SteamVR on before starting i'm kinda impressed, its a decent shooter. It get a little repetitive near the end like many others games, but if i had a mixed button upon sending a review i'd push it. Not for the fact that it doesn't innovate on the genre cause some failed by adding too much gimmick, mostly because its a little expensive for a short games... That said lets get on the good side of thing: the levels design, soundtracks and most importantly the gunplay is pretty good, Its not extraordinary per se, but it get to the point quickly, some enemies force you to switch to some others weapons in order to get rid of them quickly. The plus i'd say to me would be that every levels as its own unique style, and they're fun to navigate through but sadly, as i said by "short games" there's not a lot of levels. Overall: its alright, not the best but also not the worst i've played that forget to turn SteamVR off...
Krótka dynamiczna strzelanka mocno pachnąca Quake'iem. Biegamy sobie przez różnorodne miejscówki i strzelamy do karykaturalnych dziwadeł z mocno archetypicznego arsenału. Solidne.
A very nice stylized horror boomer shooter with chunky gore. If you like the genre you'll like this one.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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