
Build levels to collect scrap metal. Unlock more blocks with different purposes! New robots with different reactions to them!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game is interesting, but it severely lacks in-game information. Different robots have different reactions on blocks, and it can get extremely confusing.
Yeah, I can see why this one hasn't gotten any buzz during it's year long lifespan. It's not so much that it's complex, it's just ungodly slow going and annoying. The idea here is you want a maze-like structure with certain blocks that make your robots behave differently to traverse said maze. However you'll spend your first few hours just watching your robots bouncing along a straight line. I could not see any shop or upgrade system to speak of so I was mostly just earning 4 units of currency at a time. If there is a shop, the brief tutorial did absolutely nothing to highlight it and I certainly couldn't locate any on the interface (which is awful by the way, hot pink text is never a good move). I think some kind of upgrade to increase the scrap earnings would go a long way in actually making this fun (albeit shorter). The first "jump" block costs like 2,000 scrap and that takes a lot longer to get than you'd think. I had a line of eight blocks but the earnings were only 80 per minute, so the scaling here is just really bad. This one is a skip, mates.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Game doesn't have a save function. Do not recommend to anyone wanting to close their game ever.
The game plays by itself. 20/20
Cute, but immediately grindy. Looks a bit shallow too, though it's hard to say, because the in-game tooltips don't give you much to work with. It rewards experimentation, therefore, which is nice. Aesthetics aside, it's a bit of an eyesore with the extremely high contrast. There's definitely the seed of a great game here, and I would check out a more mature sequel. I'm giving this a thumbs up because of that.
cute game and all but needs more intro/tutorial. ramp up starting pace to get some engagement. fix memory leaks cuz thats just negligent. shame on any dev that finalizes a game with leaks. would never purchase another game from this dev until this one is devoid of such behavior.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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