
Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. Research and craft colorful Flasks and Tubes to earn as much Energy as possible! Big numbers guaranteed.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love the music.
bayağı kapsamlı bir idle deneyimi
solid, pacing for the ice flasks lowkey too slow, but tubes very good
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At some point the game suddenly slows down so much that it becomes unplayable..
İyi gibi başlayıp git gide bozuyo, daha kötü olamaz dedikçe bozdu da bozdu (lost çok bozdu) yani. Zaten fight sistemi ne alaka bu oyunda hiç sarmadı. Anlamsızca canımı yükseltiyorum ki bana vurması için tek atamamam lazım ki atamazsam zaten kazanamıyorum. Stat olsun dolu gözüksün, upgrade tuşu olsun belki oyuncu geliştiğini düşünür diye eklenmiş. Sadece oynatma süresi uzasın diye uzun tutulmuş dövüş başlangıçları o kadar geç kısalmaya başladı ki. Ne ilerlediğimi hissettim ne gram keyif aldım. Her beğenmediğim mekaniği tek tek yazsam çok uzar. Tam sıkılıp silecekken baktım kazanmadığım 3 başarım kalmış onları da topladım siliyorum bg. Özet: Kötü tasarlanmış Kendime not: Değmez
I just finished this game recently (as for the grind part and also achievements wise) and I recommend this game. It is a standard but also refreshing idle game with different ways on how to upgrade and also increase your gains from tubes and flasks. What makes it more interesting is, that there is going to be more content coming to the game, which makes it also a good free game. I am looking forward to continue my brewing mastery and hope that this game gets enough attention it needs. :D
good!
I have closer to 70 hours in this game (thank you for not counting offline hours steam very cool) and 100% completion. This game just...isn't very good. Even for an idle game. The UI isn't very good, progression stagnates way too quickly, and it's fully abandoned as the developer left this in early access to go make a sequel. Just play something else.
Not just unfinished and abandoned, but also trash. For an idler it doesn't do anything engaging or interesting, or anything at at really. There is only 1 set path to make progress, the player gets essentially no choices. I try not to be too harsh on idle games since the gameplay component is often just not playing but occasionally checking in. But this doesn't even give the player any kind of expression (like being able to upgrade the minimum income/h, or increase the chance for critical income worth 20x the normal, etc.) The visuals are unengaging, the tutorial is never-ending bloated, sloppy, and condescending like this must be the player's first time ever using a PC in their life, etc. There is no sense of progress, no satisfying moments where you can overcome challenges or enemies or tasks effortlessly that used to be challenging for you, no sense of completion that you've collect all of the things and your OCD can be pleased with your deeds, there is nothing. It's bad. The combination of unfinished *PLUS* abandoned is exceptionally terrible. Copying from another review - the links inside the game are dead (discord and instagram deleted, both YT accounts and subreddit abandoned.)
Unfortunately cylinders are not implemented.. I was looking for it already for some time as progress on flasks and tubes slowed tremendously and basically i unlocked everything there is on those two :( otherwise so much fun till now and i recommend it but after realising the next stage is not here probably going to uninstal as there is nothing else to do, real shame tbh.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.