
An incremental RPG where you reincarnate through lifetimes, mastering professions, unlocking skills, and exploring mystical realms.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Idle Reincarnator - Your destiny through infinite lives
Step into a mystical world where each life brings new power, purpose, and adventure. Starting as a beggar in Eldoria, the last city of humanity, master professions, train skills, and explore areas. Reincarnate, grow stronger, and uncover the secrets of your past in this endlessly rewarding journey.
Features
Jobs - Begin as a humble beggar and ascend through 47 unique jobs, each with its own challenges and hidden rewards.
Train - Train your skills across many trainings. Battle foes, overcome trials, and evolve into a true master.
Explorations - Venture through 12 zones, each with their own stories.
Story - Discover 175 story fragments, face mythical creatures, and uncover lost treasures.
Reincarnation - When one life ends, another begins. Rebirth with permanent boosts, progress faster, and push further than ever before.
Technologies - Unlock 80 technologies to improve Eldoria.
Regression, Magic, and Lifestlye - Unlocked 30 temporal skills to aid you, 20 spells, and 46 lifestyle choices to customize your journey.
Estimated playtime - 30-40+ hours of content with an ending.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 105reviews | 69% | — | $20.4K |
| $4.99 | 120ratings | 79% | — | $31.9K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very much inspired by Progress Quest. It's a pretty fun take on it.
I liked it, god knows how to get last Achievement though...
игра очень интерестная, но не хвалает русской локализации
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.4K | 215 | 66% | $5.99 | |
| $20.4K | 248 | 100% | $4.99 | |
| $20.4K | 194 | 98% | $7.99 | |
| $20.4K | 51 | 88% | $19.99 | |
| $20.4K | 255 | 89% | $4.99 | |
| $20.4K | 215 | 84% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $2.6M | 10.2K | 94% | $10.99 | |
| $780K | 8.1K | 87% | $2.99 | |
| $88K | 219 | 69% | $9.99 |
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it. It reminds me of groundhog life. It is not really an idle game but a dynamic puzzle that with gains additional pieces as you progress. So far it isn´t easy as you have to manage your time well, if you want to gain new pieces and progress. It is a game that let´s you think without holding you back because of time wasters. A good feature that I haven´t found till now is the possibility to make macros to do a perfect start. That part is a little repetetive as there is only one optimal solution and is not possible with the automate feature that I unlocked.
Progress Knight на минималках. Вопрос к разрабу: зачем брать интересные, оригинальные игры и делать их затянутые копии?
Top Nep
nah
Есть бесплатная игра Progress Knight и несколько её форков. Так вот Idle Reincarnator - это идейный клон Progress Knight, но, в отличии от прародителя, этот продукт перегрузили лишними ненужными механиками и дополнительными менюшками; механики, может, были бы и не лишними, но то, как их вплели в игру - это такое себе... Игра скучная. Многие возможности в игре открываются методом тыка, т.е. можно на несколько часов застрять на одном месте, потому что дальше по "сюжету" вы не пройдёте, потому что не выполнили что-то, что задумал разработчик. Что он задумал? Либо сами думайте, либо гайды читайте. Те механики, которые есть, они какие-то... пресные. Т.е. вроде интересно поначалу, но потом понимаешь, что это просто очередная украденная идея, не раскрытая до конца, и так в каждом моменте.
This is not really an "idle" game - but it is an incremental game, with loop/prestige mechanics. Similar principle to Groundhog Life and similar. I have enjoyed it so far - but at 41hr in finally getting a bit repetitive.
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Players by region
Where this game's players are, estimated from review languages.