
Idle Jumper is a fast-paced platformer where your character jumps automatically, your job is to upgrade their abilities, and climb endlessly upward. Simple to start but deeply rewarding to optimize, Idle Jumper blends the addictive progression of an idle game with the feel of a endless jumper.
Modeled estimate, not a reported figure. How we estimate →
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About
In Idle Jumper, you control a tiny slime who jumps forever—your task is to help them reach new heights by unlocking upgrades, managing momentum, collecting coins, and discovering new power-ups. Whether you prefer an active playstyle filled with strategizing each move, or a more relaxed idle approach while watching your character improve over time, Idle Jumper grows with the way you want to play.
As you progress, you’ll earn resources to invest in permanent upgrades, boost your jumping power, unlock new modifiers, and automate mechanics to increase your long-term efficiency. Each run becomes more powerful than the last, letting you soar past previous milestones and discover how high you can climb.
Key Features:
• Addictive idle–platformer hybrid gameplay
• Smooth jumping physics with momentum-based progression
• Meaningful upgrade paths that evolve your character over time
• Idle playstyle
• Permanent progression keeps every run rewarding
• Relaxing visual style and easy-to-learn mechanics
• Endless vertical climb with scaling challenges
Idle Jumper is designed to be fun in short sessions or long idle stretches—perfect for players who enjoy growth, experimentation, and the joy of watching numbers go up.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Fun game that you can play while doing other things. Great if you enjoy simple idle games. Also the bounce physics are very satisfying to watch!
Fun game that you can play while doing other things. Great if you enjoy simple idle games. Also the bounce physics are very satisfying to watch!
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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