
Idle can also build your industrial empire.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great intro to factory games like satisfactory, or if you want to learn basic spread sheet creation. a bit short and simple though.
总体可挂机性比较强,但是UI界面,操作,可改善的地方还有很多。电脑开着挂机还是非常棒的,挂机而已,应该能成为我的第一个全成就游戏
进度能同步吗?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
流程短,你一个挂机游戏玩1天基本就解锁了所有科技后面的都是循环科技,你图片扣图都都抠不干净还留个白边?前期引导也没有,至少留个字也行啊,减少产能也不返还一定的资源那你做那个减号干什么?最恶心的是上了太空科技如果你没准备好就上太空那你这个档就废了,你的击杀速度都跟不上他刷怪的速度,然后有怪你就掉盾盾没了就掉电,没电就掉产能最后恶性循环全部停摆,这玩鸡毛
半成品,不推荐购买。
Very poor quality idle game. There are far better examples of the genre elsewhere. Avoid this one.
游戏还是可以的,比之后该作者游戏时长短很多,大概16小时左右就可以全成就了。 但该游戏bug还是不少的,比较突出的是,开启太空之后,卡顿情况很明显,尤其是开了研究科技之后,更加卡顿。 所幸价格不贵,有优惠时仅3块多钱,可以支持一波。
太多免費的放置遊戲比這款遊戲豐富的多 更別提這遊戲還要100NTD 特價40才買來玩看看 蠻失望 更何況內容抄戴森球的感覺太重了...
Бажаю міцного, ця гра постійно залагує. Некоректно відображається інформая на екрані. Через первий час чому сбільшується використання електроенергії.
I am still playing this game to unlock the achievements. That being said, it could be a lot better. For one, this game is not idle. It needs your constant attention. There is no offline progression; I have left it on overnight. Once you get to Space it becomes very demanding. You will use a high value of power and need to produce a highly elevated amount of energy crystals. The game also greatly lags after unlocking and utilizing the Warehouse upgrade. It is an OKAY game but definitely could use some work!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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