
The printer is bleeding, the Wi-Fi is haunted, and Ticket #666 just came in. As the latest hire for a company run by cosmic horrors, your job is simple: Swipe to survive. Make binary decisions to survive the night shift in this dark comedy desktop simulator. I.T truly never ends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Ticket #404: User cannot find their soul.
Ticket #500: The printer is breathing again.
Ticket #237: URGENT - Floor 3.5 won't stop existing.

In I.T. NEVER ENDS, you are the newly hired Systems Administrator at a company that was definitely founded in 2015, regardless of what the USB drive buried in the wall says.
Your job? Process tickets. Keep the lights on. Don't let the coffee machine's prophecies ruin anyone's morning.
The pay is bad. The hours are worse. If any of your metrics hit zero, you're gone. And something tells you the Bahamas aren't in your future.

Every day brings a deluge of tech support requests from your coworkers. The interface is simple. The choices are not.
SWIPE TO SURVIVE: Gary needs his password reset to GaryRocks123. Again. The brute-force bots are thrilled. Swipe Right to approve or Swipe Left to deny. Both options have consequences.
BALANCE FOUR METRICS: Productivity. Budget. Morale. Entropy. Let any one flatline and your shift ends. Permanently. Let Entropy climb too high and the building starts... remembering things.
EVERY TICKET MATTERS: That keyboard pulsating with ectoplasm? Not your biggest problem. The elevator now goes to a floor that doesn't exist. Three coworkers have been texting "almost back" for an hour. And Legal needs VPN access from somewhere redacted.

Get your hands dirty with tactile Manual Override Minigames:
REDACT FORBIDDEN TEXT: Marketing accidentally CC'd the summoning ritual to the whole company. Again. Censor the document before anyone reads it and loses their mind. Some things were not meant for mortal eyes.
STABILIZE THE NETWORK: The server room has developed its own weather system. Patch Packet Loss, plug violent Stack Overflows, and reroute power before rack 7 floods. It rains at 2:47 PM. Precisely.
HUNT ROGUE DATA: Track volatile data entities through the server architecture before they corrupt something important or find you first.
"Connection lost, like ships in stormy sea / The server sleeps, and will not answer thee."
Actual error message. Beautiful but unhelpful.
You are employee #47. Or maybe #48. The numbers keep changing.
Punch in. Process tickets. Don't ask what happened to Marvin.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 72reviews | 99% | — | $36.1K |
| $12.99 | 2ratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game fills me both with existential dread and peace. I am now communication RE: RE: RE: RE: YOU.
If at first you don’t succeed… die, die again. Super fun and ridiculously addictive. It has that perfect “okay, ONE more run” gameplay loop where you think you’ve finally figured everything out, make one questionable decision, completely screw yourself over, die, and immediately start again because *this time* you definitely know what you’re doing. The choices seem simple at first, but trying to keep everything balanced gets harder the longer you survive, and I love that you actually have to learn from previous runs instead of mindlessly clicking through everything. The humor is great, the situations get increasingly unhinged, and somehow dying over and over never really gets frustrating because I’m always curious about what I’ll run into next. Very easy game to lose track of time playing. Definitely recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I keep running out of budget, which is oddly accurate to IRL. Accounting will never give us more budget and the management keeps wanting us to implement new technologies.
Honestly, loved the game. It was cheesey enough to make me lol many times on stream. If Riley messages me one more time though.... The twitch integration was nice to have to keep chat engaged. The laughs were endless!
My game had an issue and the devs personally contacted to help me. I love the vibes of this game and it already has new content!
This game is fun to play and I love all the chaos that comes with it.
Great Game :D. The microwave asked me where god went....
I’m absolutely enchanted by this game. It honestly hurts me that so few people know about it. It has an incredible atmosphere, beautiful music, and a very intriguing, bittersweet story that really draws you in. So far, I’ve unlocked 11 out of 114 possible endings. Some of the choices we make in the game seem to be irreversible, as the loop doesn’t take us back to them. The game is a little different from what I expected after playing the demo — it’s even better. An absolute masterpiece. 10/10.
Fun little game! Seems to have alot of content, plays similar to Reign if you've played that. This game has over 100 endings, so its got content to go the distance. Unfortunately launches on my second monitor by default and the window doesn't let me move it. I'd like to see a setting to change which monitor its on.
Good funny story, interesting characters, fun little minigames. All in all a good game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $0 | 1.6K | 94% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1K | 95 | 82% | $17.99 | |
| $36.1K | 90 | 90% | $14.99 | |
| $36.1K | 114 | 81% | $14.99 | |
| $36.1K | 170 | 94% | $5.99 | |
| $36K | 83 | 86% | $19.99 | |
| $36K | 194 | 94% | $9.99 |