
I’ll Keep It is a first-person management game about running a neglected Mediterranean getaway. Welcome guests, plan their stays, clean, repair, restock and serve - and somehow turn the place into something worth keeping.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $176.7K | 808 | 96% | $7.49 | |
| approximately $8.1K | 65 | 69% | $3.99 | |
| approximately $3.7K | 15 | 33% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |