
"I Heard There Are Monsters Here" is a pixel , idle game. The monsters from the beast Land can never be killed forever. At the same time, the Land has countless minerals and wealth. Only when you have courage and wisdom at the same time, can you survive on the beast continent.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese, Traditional Chinese
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一款放置类挂机游戏,基本玩法就是自动打怪,赚钱升级、逐渐解锁新的功能 设计/数值做的很差,只会无脑堆砌数量,什么煤炭、黑曜岩、铜块、铜锭一大堆的矿物,换汤不换药,搞得一个屏幕都放不下,有什么意义?显得你编造能力很强? 升级效果也都是什么产量翻倍啊,收益提升x%啊,但具体对全局的数值提升是多少呢?可能开发者自己也知道,玩家根本就不用在意什么策略,哪个亮了点哪个就行 菜单设计的也很奇怪,左上角一部分、中上有两部分,下面一行,右侧一部分,右下角又是一部分;其中把最重要的两个升级功能(矿石、商店)放在右下角的二级菜单里,但把一天最多点一次的每日奖励放大放在左上角上面,绝对是受了国产氪金页游的真传 然后成就系统,又要翻页,点开查看后还要再点击个领奖按钮,太麻烦了 玩法上虽然是放置,但加成功能都是让你几分钟点一下,根本放置不了;有这时间还不如玩其他游戏
I rate this game NaN out of 10.
存档莫名其妙没了 玩了几百个小时要我重新开始玩
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
難得我看到大多負評也玩下去 結果存檔給我消失了
[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: Microtransaction infested mobile-tier game![/url][/b] This game isn't free, it's infested with a nasty mobile-style in-game cash shop. You will be expected to hand over cash to the "developers" just for playing this junkware.[/quote] "I Heard There Are Monsters Here" looks exactly like one of thousands of nasty mobile apps infesting the "free" section of Steam, but it's not really free. While I couldn't find this on the app stores, for all intents and purposes this is a mobile app... it has all the same qualities, from the mobile app tier graphics to the shallow gameplay you expect from mobile app cash harvesters. We can't say why this wasn't accepted on the mobile app stores, maybe it's because Google and Apple have QA departments, and Valve has "Steam Direct". Usually idler/clicker scams with nasty cash shops at least work properly... they need to work so people will get scammed into spending money in the cash shop, which is the only reason developers make this garbage, to try get rich by treating PC gamers like mobile peasants. But this game doesn't even work properly... the incrementing goes exponential and your overall wealth exceeds the variable type that holds it, and you get "NaN" for your wealth. Then you can't play anymore (good). The bad part is that means you can't get any more achievements, and here's where the nasty mobile tier developers behind this cash grab really show their colours... [b]achievements are locked behind CASH purchases in the cash shop!!![/b] Utterly disgusting. There's only a superficial game here. The game visuals and the game itself are incredibly shallow... think of them as the cheap, bright, colourful plastic cabinet dress theme on a poker machine at the casino. That's basically what this is. So really, the mobile app "game" is just a veneer, a thin skin wrapped around a nasty, predatory mobile app cash shop. Setting the predatory mobile monetization aside, this is an amateur mobile project, not a PC game. I didn't pay thousands for a serious gaming rig to use it like an iPhone, and you shouldn't have to either... we are here for PC games, not mobile trash. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. Let's talk about price and the value this represents for us gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of player counts and popular reception, this couldn't even crack 100 players at its absolute peak. For a free game on a platform with 130 million players, that is a spectacular failure, mostly due to the reasons I've supplied here. Given that this free game won't increase your game collector count, is it worth your time to add it to your library? No. This is a broken, garbage tier ripoff. You deserve so much better than this.
The game rather simple, too simple and might be lacking for a decent feel of progression in the start of the game, it kinda makes you feel stuck for the first 2 hrs, but then playing for about 10 hrs you'll feel good progress... Almost finished the game, still aroud 57 hrs active, ITS HARD TO START THE GAME BUT CHILL AT MIDWAY TO END. The game is for hardcore idler type gamers, its only worth it at the end. Dont bother trying to play the game if your not in for the chill idling beccause youll just get bored... rather play this while doing something or multitask to kill some boredom... its pure idling...
存粹折磨人 我擦了 后期就是无脑挂时间
蠻好玩的,消磨時間 缺點是,突然想重玩,刪除檔案後 之前已領獎沒有重置,重玩的任務也無法完成 很可惜,只好移除了
简单的挂机游戏,整体游戏创意在挂机游戏里算是一般般,后期明显数值上欠缺平衡,由于后期能提升收入的路径只剩下刷成就(非氪只有在线攒木头刷矿石品质10以及矿石等级650这么一点路径)及单纯的累积收入(这条路径的收入还是明显递减的),很快就进入挂机半个月提升一点点的状态。正常收益就三种情况,以点满科技后的挂机收益为1参照,在线但不管理收益约为4,在线哪里亮了点哪里约为10,不理解做这个游戏图什么,你又没有页面广告,在线狂点能有啥意义?逼氪除了强迫症还有谁能中招,连个互动内容都没有,这游戏砍了画面用excel自己做个公式玩也是一样的
很离谱,不好玩,很垃圾
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