
Now in VR! Dodge bullets, shoot enemies and even stop time as you navigate through 15 beautiful levels in this perfect blend of bullet hell and VR FPS. Uncover the origins of Sakuya Izayoi's past and investigate the mansion where the scarlet vampires resides in this Touhou Project Fangame!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Lots of issues I have with the game within the first 10 minutes. - The HUD moves WITH your head, so if you try to re-orient your head to try and read the settings, you can give up on that. - There is no tutorial stage, so you're just thrown straight into the action without anything to help you get ready. - There's like 3 buttons that's been mapped, which is how I accidentally started a new game, because the menu and enter button are the same one - There's no button that let's you pull out the stopwatch after the initial use, so you're barred from half the gameplay. - When you die, it like inverses your rotation on the headset, so if you turn your head to the left, it turns right in game. It made me sick. - When you die, it takes a loong time to respawn, at least im assuming it does. Once I pressed every button on my controller to no avail, I just started a new game. That was like 15 seconds just lying on the ground dead, with the headache inducing inverse headset stuff Maybe all this stuff would be resolved if I played and messed with the game some more, but my head hurt so much from the 10 minutes that I played that I don't think I could keep playing this game in it's current state. It was actually fun for the 2-3 minutes I actually got to spend in combat though, so maybe in a future build of the game, it would be fun to play.
Pretty fun but after 30 minutes it causes nausea and fatigue.The game is too fast for vr everything happens to fast around it and overwhelms your senses.If you get over that pretty funny just a smoother turning and some better movement controls that dont destroy the sense of position of someone and might be a pretty fun experience.
Note: I play this game with a Meta Quest 3S Basically a VR version of I Am Sakuya on what appears to be running on a modified version of the GZDoomvr engine. For all intents & purposes it plays good although you might need to make some adjustments like binding the use action key and change VR HUD settings as I couldn't see the HUD well by default but honestly its just same old fun Touhou FPS bullet hell but in VR 💜
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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