
HYPERVOX is a music video game where players perform the vocal melody of songs. When notes reach the judgement line, press the corresponding key to hit the note and recreate the vocal melody in real-time. Aim for the highest score possible by hitting each note with precise timing and accuracy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $504.1K | 1.3K | 98% | $14.99 | |
| approximately $9.4K | 34 | 97% | $9.99 | |
| approximately $1.2K | 2 | 0% | $14.99 | |
| approximately $0 | 0 | — | Free | |
| — | 0 | — | — | |
| approximately $1.8M | 25.1K | 97% | $2.99 |