
An ancient evil has awoken in the depths of a remote mining asteroid, stirred from its slumber by man's lust for power. Unaware, you answer a distress call and become stranded, surrounded by monstrous foes. Unravel the mystery of this madness and stop its spread in this horror retro shooter!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 523reviews | 58% | — | $66.5K |
| Free | 0ratings | 0% | — | not modelled |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏加载速度超级慢,都怀疑能不能打开的程度了,进去了之后,发现还卡中文输入法。然后晕3D的人绝对玩不了,走起路来摇头晃脑的,我这FPS老手都有点晕。然后,没地图,还好第一层不大,进到第二层了,发现还回不去,上一层感觉漏了一些东西,也不知道怎么搞。6/10
I cannot recommend this game. There is a bug on a specific level. This level is Engineering. At one point you actually destroy the gravity generators. The issue is that you can clip into the group and then be blown off into the nether. There is no killing field so the only way around this is to exit the game and reload. This seems to have been an issue for months and no change. I have wasted probably around an hour just to be kicked when make progress. Cannot recommend this game. Edit: I pushed to the end. Here are some additional criticisms. They are going for that old school feel but those games were innovative for the time. They also didn't have that guns needed to be repaired which this one does. You have to strip other items to get repair materials. You need to have a specific item to even strip items and it takes up 2 slots in your inventory (ALSO SOMETHING NOT IN THE GAMES THEY ARE IMPLEMENTING!!!!) for the item that will strip. So you need to have enough room in your inventory (which is way too small) to right click on the item to strip it. There is no hotkey or way to auto strip items which is just stupid since if you are like me you will kill a few guys, drop a weapon, grab the loot, strip the items, and then get your weapon back. Think about doing this after most battles. The last boss battle shows the level of the developers knowledge in making a game fun. First the last level is a stupid platforming level that they made sure to make the jumps feel awful. Sometimes you will have it lose inputs so you are then dead. The autosaving sucks and is too sparse. Then you finally get to the last boss. It is too long and is nothing like anything else in the game. You shoot people but in this last one you have to hit these stupid gems on columns near you. This is not like any other fight in the game. It takes forever and it just shows that they probably hated people when making this level/boss. Last thing is it is stuck at 60 fps or below. Do not shoot any glass since it will tank your fps to around 20 if it was like me. Again CANNOT RECOMMEND!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hyperviolent impressiona inicialmente pelos gráficos incríveis, com uma pixel art detalhada e uma ótima trilha sonora, o problema é que toda essa boa primeira impressão é destruída por mecânicas mal executadas, a proposta de combate, onde cada botão do mouse controla uma mão, parece interessante, mas é sabotada por um inventário confuso, mal organizado e pouco intuitivo, que mais atrapalha do que ajuda, muitas vezes seria mais natural trocar armas ou usar itens pelo inventário, mas o jogo não pausa quando ele é aberto, então justamente nos momentos mais críticos, como quando a munição acaba e vários inimigos avançam ao mesmo tempo, você fica totalmente vulnerável, como também quase não existe munição extra e o sistema gira em torno de reciclar armas dropadas pelos inimigos, não há uma mecânica eficiente de troca rápida, então o jogo basicamente te manda “se virar” pra trocar de arma, a lanterna também é um erro de design, já que o jogo é muito escuro, mas as melhores armas ocupam as duas mãos, obrigando você a escolher entre enxergar ou lutar bem, a precisão dos tiros é inconsistente, a câmera é torta e desconfortável, criando dificuldade artificial, e a IA dos inimigos é fraca, com NPCs frequentemente travando ou agindo de forma absurda, até o ritmo da experiência é prejudicado, porque a duração parece ser inflada não por ter muito conteúdo, mas porque o jogo pouco explica seus objetivos, fazendo você ficar mais andando perdido do que realmente enfrentando inimigos, no fim, Hyperviolent tentou implementar mecânicas que exigiam um planejamento técnico muito melhor do que recebeu, e isso faz com que o jogador precise aprender a contornar os erros do jogo, e não dominar suas mecânicas, é um jogo visualmente excelente, mas constantemente sabotado pelo próprio design. talvez um dia eu zere, no momento só me sinto frustado e o jogo não vale o preço, comprei por 8 reais então não foi um arrependimento absoluto.
Definitely get it on sale if you love System Shock, though i wouldnt bother with brutal difficulty lol or even the perma death with normal parameters since the bugs do be prevalent mostly near the end few levels. Also on rails segments sucked on ps1 games and it makes no sense to have them in a game like this hence play it on the normal diff. feels less broken id wager, gonna let them patch this baby while i finally move onto the Witcher 2. I made it to this games version of Xen, but instead of aliens its them damn eyebots that dont miss at mach ♥♥♥♥ per second, also boss basically stalks you as you platform around eye bots. so yea first time i really said " i dont care how this ends but it ends now xD"
Bad UI, bad fights, labyrinths... Uninstall.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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