
Hyperun is an extremely fast paced arcade racer, with tricks and scoring. It is the fastest game in the world. Hyperun is inspired by 1990s classics like F-Zero, Akira, Tron and Tony Hawk's.
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
para algunos, un ataque epileptico, para otros, un death runner que te va hacer enojar cada que te quieras superar
TL;DR An incredibly fun and addicting super speed reflex game. Your job in this game is to go fast. Really fast. Faster than your brain can think, kinds of fast. You need to avoid obstacles at ridiculous speeds while trying your best to score some points for tricks along the way. This game is an arcade type game from the start, just get a better highscore. But the way it's done is incredible and it really makes want to keep playing in a sort of "Just One More Run" type of way. The game starts off pretty easy but gets progressively harder as you improve. This keeps the game feeling fresh even after long play sessions because of how the game scales with you. Well most of the time that is. You'll start off at a low speed of 100 km/h and slowly make your way up, but if you ever die you can respawn at the last 100 that you got up until 700 km/h (For instance, you die at 450 km/h, the next you can start at 400 km/h rather than 100 km/h). This keeps the pacing of the game quite good, for you don't have to be perfect in every lower speed level just you have a chance at the next high speed. Most of the time. Now the reason I stated above, "This keeps the game feeling fresh even after long play sessions because of how the game scales with you. Well most of the time that is." Is because after 700 km/h, the game can feel pretty dang hard on you if you want to get a better speed. 700 is where the speed thing really ramps up and it can be unforgiving trying to reach 800 km/h, or worse, like me at 1100 km/h. Since you can't start at 800 or 900, the game can be slog up until said point, making each run start off super boring once your good enough and also make it impossible to make much progress in the higher speed levels. Quite a minor nitpick, especially since most people don't try to get that high lol. Another big gripe I have with the game is the glitches. Now there aren't many, but the ones that do happen can mess up an entire run which can be quite annoying if they happen frequently. Specifically the texture/foliage??? ones. They spawn inside/in front of the road and they completely block your view of upcoming turns and moves, sometimes completely killing good runs. They don't happen crazy often, but often enough to where it can start to get really tiring. But, these quite minor gripes don't make up for the huge amount of fun that I have had playing this game. The grind for a top speed has been quite a rush and made a for a truly addicting experience. *You see me flexing that #1 in world Poggers* [EDIT 3/27/20; A whole year since my WR] 1100 was achieved. I have ascended beyond what I thought possible. This game is still great. [EDIT 2; 11/4/20] Beat a cheater to become the best in the world with the first ever 1200 km/h. This game is still amazing.
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Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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