
Manage the front desk of a fantasy hunters guild. Identify monsters, verify hunters, and authorize them! The guild's reputation is in your hands.
Modeled estimate, not a reported figure. How we estimate →
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About
You’re not the hero slaying dragons, you just decide who's foolish enough to try! While the guild's reputation is in shambles, every hunt you approve could rebuild its glory... or bury it further.
Hunter's Seal is a medieval fantasy job simulator where your observational skills and keen memory will be put to the test.
Your job is to identify the monster being described in a request and determine if a hunter is capable of slaying it based on their skill, weapon, and personality. Every quest demands something different, and the things to look out for grows everyday.
Identifying monsters won't be easy. Even though every creature is unique, many share similar traits that could be confused for one another. Did a dragon's fire really burn the forest or was it acid from a giant slime?
The hunters are just as varied with their own quirks, ambitions, and questionable sense of preparedness. Some hunt monsters for glory, others to protect their family, but a few will insist that they should never be hunted at all.
Not everyone wants you to do a good job. There is a group that believes killing monsters is wrong and that you are interfering with the natural order. Some will try to bribe, charm, or even threaten their way past you. Will you play it safe and just do your job, or will you gamble with the guild’s future and live with the consequences?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game is actually fun by itself but it lack of core content it like you working in a office day by day no major goal for life
Pros: it is a very fun game and thought provoking. Cons: it is INCREDIBLY short. The demo was basically half the game. You can replay, sure, but I would not have expected it to end so quickly.
mid
There is potential here, but it's just not utilized. the game feels like a demo. - There aren't enough costs and things to spend money on. Not being timed also cuts down of feelings of urgency. There's also not enough to do with your pet. and not enough things going on in the personal life of the player character. - The adventurers have no personality, none of them attempt to bribe you or befriend you, none have weird personalities or strange individualized quests that make you remember them. An amateur adventurer that was too eager and has to learn some lessons or a grizzled tired veteran are both examples of things that would give the game more personality - The secret organization is too mild. It would profit from having an extremist wing that want you to get adventurers killed.
It's a chill little game with nice art and mechanics, but it really feels like playing a demo. I feel like there are mechanics that can still be added (e.g. the evidence and licenses seem to be a lot more versatile than the gameplay currently requires). I also am really missing a way to find out some of the things that I got wrong, because some mechanics aren't as intuitive as I think they're meant to be. Worth picking up for a few bucks, but not much more than that.
Nice little game, core loop is fun and I'm glad I supported it. I'm hoping for a little more depth in future patches to help immerse into the world a bit more.
i love it
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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