
Get your knife, get your spear. There is a monster on the loose. Shout Perkele, and kill the beast.
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Languages: English**languages with full audio support
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The game is very janky. But other than that the idea is awesome and the map is gorgeous. But you can't really heal which is a bit annoying (unless im just dumb and didn't find a way to heal) but other than that it has real potential.
look forward to more development of the game. seeing the big bad for the first time scared me a bit because i was surprised by it. may play again when the game gets more updates for more basic game play
[h1]見えない、操作説明がない、なんだかよくわからない[/h1] ざっくりいうと一人称視点のモンスター討伐アクションゲーム。北欧っぽい音楽は個人的に好きだが、それ以外は全てが厳しい。まず操作説明が何となく「Qでクラフトできるよ」「右クリックで地面に置けるよ」みたいな表示ぐらいしかなく不親切。そしてWASDだよねと動いてみるとあまりにも画面が暗く何もわからない。一応は灯りのある方向に進むべしみたいな感じだが、それにしても完全な黒が多すぎる。私はホラーは苦手なものの、このゲームに関してはモンスターと出会っても暗すぎて見えないので怖くない。 操作は多分下記の通り。 ------- WASD:移動 マウス:カメラ 左クリック:ナイフで攻撃、松明を置く、ジャベリンを投げる 右クリック:防御(?)、柵を置く、松明を置く E:アイテムインタラクト(主に拾う) Q:クラフト 1:アイテム切り替え ナイフ(一番左) 3:アイテム切り替え 松明(右側の左から2番目) 4:アイテム切り替え 柵(右側の左から3番目) 5:アイテム切り替え ジャベリン(右側の左から1番目) ------- 「きっと数字に当てはめられているよね」は説明無くてもギリいけるが、配置の理由がわからない。なぜ左から「1534」と当てはめているのか謎。ジャベリンは投げたら再びキーを押さないと持ってくれないし、そのあたりも悪い意味で気になる。 クラフトするにしてもどれが拾えるものかわからないし、アイテムを持ったと思っても視界の外にあるから何持ってるか分かりづらいし、そもそも暗すぎるし、人によってはモンスターに出会う前にゲームを終了させる可能性がある。 ゲーム説明にクレジットを書くなら、その前に説明を書いて欲しい。恥さらしでは?
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
"Hunted: Kalevala" well, every now and then Finland steps up to try show Russia that they don't have a monopoly on garbage asset flips. And while some effort may have gone into trying to slap together a game with other people's assets here, based on Finnish folklore, at the end of the day the quality is the same as you expect from other asset flip shovelware. Sure, it looks like a reasonable attempt at a first person action RPG-lite, but the clunky mess is awful to play. The only really notable thing here is the developer forgot to slap a price tag on it... and that's really not great. How are you supposed to get paid for other people's game assets if you don't charge money for them? The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too, and this clunky mess is a testament to that. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Игра Hunted: Kalevala погружает в атмосферу мрачного, но завораживающего финского фольклора. Визуальный стиль игры, напоминающий иллюстрации старинных книг, обладает особой притягательностью, а мрачные пейзажи и детализированные модели персонажей создают неповторимое настроение. Геймплей сочетает элементы экшена и стелса, предлагая игроку выбирать собственный путь к достижению целей. Исследование мира, богатого отсылками к карело-финскому эпосу, доставляет истинное удовольствие. Несмотря на некоторую неспешность повествования, история держит в напряжении, а взаимодействие с мифологическими существами и древними духами добавляет глубины. Hunted: Kalevala – это не просто игра, а настоящее погружение в уникальную культурную вселенную, которое оставит яркие впечатления.
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[h1]Before I played Hunted: Kalevala, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
The environment looks surprisingly good. Especially when considering the state of everything else, like missing animations, missing UI elements (if someone can call this UI), lack of any indication of possible or actual player interaction with environments, no hit animation/feedback, asf ... but the environment looks good
I have no idea what I suppose to do, can't look up controls, invisible walls everywhere. Looks decent and that's about it.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.