
Experience the blockbuster physics platformer, now in VR! Human Fall Flat VR features an intuitive 3rd-person view designed especially for VR headsets.
Modeled estimate, not a reported figure. How we estimate →
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About
Human Fall Flat VR features an intuitive 3rd-person view designed especially for VR headsets. Each controller you wield controls the respective arm of your Human avatar, adding an unprecedented level of physicality to the best-selling game.
The VR edition of Human Fall Flat includes all the levels from the game's original release, along with a wide selection of Extra Dreams created by some of the most talented community creators. From hazardous industrial zones to the slippery slopes of a snowy Alpine wonderland, enjoy the sights and sounds of Human Fall Flat as you’ve never seen them before!
Human Fall Flat has always been more fun with friends, and that’s just as true with the standalone VR edition! Pick a party of up to four Humans and work together to carefully navigate each level’s perilous traps, and solve each collection of physics-based puzzles.
Customise your Human as you see fit, with a massive selection of outfits to add to your collection! Whether you’re a skydiver, chef, astronaut or ninja at heart, there’s a look for you in Human Fall Flat. Choose a head, upper and lower body style, then go wild with the customisable colours!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不好,改成第一人称我再玩,我vr不玩第一人称我玩什么vr
Зашёл в многопользовательскую игру, никого нету, то есть играть по факту только одному
Начал играть сразу с бета-теста от первого лица. Чуть не блеванул, моя вестибулярка на такое оказалась не расчитанна.
it is good but pls fix the first person prototype
Human Fall Flat VR takes the physics-driven chaos of the original game and rebuilds it around a VR-first philosophy, creating an experience that feels familiar in concept yet completely different in execution. Developed by No Brakes Games and published by Curve Games, this edition places you into the whimsical dream worlds of Human Fall Flat, but instead of controlling your floppy-limbed character with buttons, you interact through motion-tracked movements. Each controller represents one of your character’s arms, letting you grab, pull, lift, swing, and climb in a way that feels more tactile and personal than the standard version ever allowed. The game keeps its trademark absurdity, but now the humor lands even harder because your body—not just your avatar—is directly involved in every clumsy stunt. The shift to VR adds a surprising level of physical engagement. Actions that once felt loose or abstract suddenly demand deliberate movement: pulling a lever requires leaning in and gripping it properly, climbing a ledge means reaching up and hauling yourself over, and solving puzzles often involves manipulating objects with precise hand motions. This gives old levels a new sense of discovery, as familiar puzzles feel fresh when you must interact with them physically. The playful environments—castles, construction sites, icy caverns, floating islands—take on a more immersive quality, especially when viewed from the game’s specially designed third-person VR perspective that allows you to look around freely without losing spatial awareness. Multiplayer remains one of the game’s brightest highlights. Up to four players can join in the same lobby, and the cooperative chaos feels even more hilarious when everyone is fumbling through VR. Seeing friends physically mime climbing motions, lose their grip on objects, or accidentally fling each other off cliffs creates a natural comedic rhythm that few VR games replicate. The social aspect makes even the simplest tasks entertaining, and shared problem-solving becomes a core part of the fun. Customizing your noodle-limbed character with costumes and colors adds a small but enjoyable layer of personality to these sessions. Despite the joyful energy the VR format brings, it also introduces challenges. Physics that feel humorous in the non-VR version can become awkward or unpredictable when combined with motion controls. Dropping objects, misjudging grabs, or fumbling precise interactions is common, especially during the first hours. While these clumsy moments become part of the game’s charm for many players, others may find them frustrating when they interrupt puzzle flow. Comfort can also be a concern: smooth locomotion across unstable ragdoll movement occasionally leads to motion sickness for more sensitive players, though built-in comfort settings help ease the issue. Presentation in VR is generally solid, with environments retaining the painterly simplicity of the original game while adapting to headset rendering. The visuals do not aim for realism, instead leaning into soft lighting and stylized shapes that hold up well in VR’s close-up view. However, the resolution and clarity vary by headset, and some users may notice aliasing or minor performance dips depending on hardware. The sound design remains lighthearted, with gentle environmental cues and cartoonish reactions that reinforce the game’s playful tone. As a complete package, Human Fall Flat VR is less about precision platforming and more about immersive silliness, puzzle experimentation, and cooperative mischief. It doesn’t attempt to deepen the original game’s mechanics so much as reinterpret them through a more physical medium. The result is a refreshing and entertaining experience, though one best enjoyed with friends and a willingness to embrace imperfection. Players who already love the original game will find this a delightful reimagining, while newcomers curious about VR physics puzzles will discover an accessible entry point sprinkled with charm and laughter. Rating: 5/10
me when no bones and dizzy
Its Human fall flat in vr but you can climb really easily so 7/10
---{Grafika}--- ☐ Zapominasz, czym jest rzeczywistość ☐ Piękny ☑ Dobrze ☐ Przyzwoity ☐ Źle ☐ Nie przyglądaj się temu zbyt długo ☐ MS-DOS ---{ Rozgrywka }--- ☑ Bardzo dobry ☐ Dobrze ☐ To tylko rozgrywka ☐ Meh ☐ Zamiast tego obserwuj wysychanie farby ☐ Po prostu nie ---{ Dźwięk }--- ☐ Orgazm w uszach ☐ Bardzo dobry ☑ Dobrze ☐ Nieźle ☐ Źle ☐ Teraz jestem głuchy ---{ Wymagania komputera }--- ☐ Sprawdź, czy możesz uruchomić program Paint ☐ Ziemniak ☑ Przyzwoity ☐ Szybko ☐ Bogaty chłopak ☐ Zapytaj NASA, czy mają zapasowy komputer ---{ Rozmiar gry }--- ☐ Dyskietka ☑ Staromodny ☐ Praktyczny ☐ Duży ☐ Zajmie 15% Twojego dysku twardego o pojemności 1 TB ☐ Będziesz potrzebować całego dysku twardego, aby to pomieścić ☐ Będziesz musiał zainwestować w czarną dziurę, aby przechowywać wszystkie dane ---{ Poziom trudności }--- ☐ Wystarczy nacisnąć „W” ☐ Łatwe ☑ Łatwy do nauczenia / Trudny do opanowania ☐ Znaczne wykorzystanie mózgu ☐ Trudne ☐ Mroczne dusze ---{ Mielić }--- ☑ Nic do szlifowania ☐ Tylko jeśli interesują Cię tabele wyników/rankingi ☐ Nie jest konieczne do postępu ☐ Średni poziom zmielenia ☐ Za dużo grindowania ☐ Będziesz potrzebować drugiego życia do szlifowania ---{Historia}--- ☑ Brak historii ☐ Trochę wiedzy ☐ Średnia ☐ Dobrze ☐ Cudownie ☐ Zastąpi twoje życie ---{ Cena }--- ☐ To nic nie kosztuje! ☐ Warte swojej ceny ☐ Jeśli jest w promocji ☑ Jeśli masz trochę wolnych pieniędzy ☐ Niezalecane ☐ Możesz też po prostu spalić swoje pieniądze ---{ Błędy }--- ☑ Nigdy nie słyszałem ☐ Drobne błędy ☐ Może być denerwujące ☐ ARK: Survival Evolved ☐ Sama gra jest wielkim terrarium dla robaków ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10 ---{ Autor }--- ☑ https://vojtastruhar.github.io/steam-review-template tłumaczone z angielskiego na polski
Have yet to try the experimental 1st Person Mode, but the base game just overall feels much less frustrating than the flatscreen original game, you have a lot more control over your hands. XD EDIT: Yup, after many tries already, the first-person mode doesn't work at all. Just a white screen, whenever you launch the experimental branch.
Rather than what a lot of people have said I finished all the main levels in the VR first person mode and it was very fun I would reccomend
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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