
How To Grow a Black Hole is about... well... how to grow a black hole. Manage your black hole, feed it to gain mass, and prevent catastrophic collapses. Compete globally or against your friends to achieve the biggest black hole. Maybe you'll be #1.
Modeled estimate, not a reported figure. How we estimate →
About

How To Grow a Black Hole is a chill incremental game about feeding, upgrading, researching, and barely controlling the most dangerous cosmic object imaginable.
Start small, feed your black hole, increase its mass, unlock new ways to grow, and push the numbers higher and higher until everything starts getting completely unreasonable. Just make sure things do not spiral too far out of control, because catastrophic collapses are very much part of the experience.
It is not a hardcore astrophysics simulator. It is a weird, satisfying, slightly stupid game about turning a tiny gravitational problem into an enormous one on purpose.
A little absurd. A little terrifying. Oddly hard to stop playing.
Feed your black hole and watch its mass climb.
Unlock upgrades that let you feed it faster, grow it larger, and push the numbers into ridiculous territory.
Research new systems to automate growth, improve efficiency, and keep the chaos moving.
Prevent catastrophic collapses when your black hole becomes a little too unstable.
Compare your black hole’s size and mass to real-world objects, which starts out interesting and gets unsettling fast.
Unlock bite-sized black hole facts, including why even a tiny one would be an unbelievable health hazard.
Compete globally or against friends to see who can grow the biggest black hole.
Hi, I’m Noah. I made this game in my free time because black holes are genuinely insane, and the idea of raising one like the world’s worst cosmic pet sounded too fun not to make.
I love games with giant numbers, satisfying progression, and simple ideas that slowly get out of hand. This started as one of those ideas that would not leave my brain alone, so I turned it into a real game.
I’m also hoping this project helps support the bigger and more ambitious games I want to make in the future. So by playing it, you are not just feeding a black hole. You are also helping me keep making games.
If you like incremental games, upgrades, research trees, leaderboards, cosmic horror treated a little too casually, and numbers that eventually stop feeling reasonable, this is probably for you.
If you are looking for strict realism and perfectly accurate astrophysics, this probably is not that. It is inspired by real black hole concepts, but mostly it is about making a cosmic problem worse because it feels good to watch the number go up.
How To Grow a Black Hole is a chill incremental game about feeding a black hole, keeping it stable, and trying to grow it bigger than everyone else’s. It is simple, strange, satisfying, and built around one important question:
How big can you make it before everything goes wrong?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
desde que lo estoy jugando no he podido guardar el progreso, cada dia es empezar desde 0 y desde el tutorial
ganz nett
[h3] why spend $4 on this game[/h3] [h3]when you can just go to the backyard or the beach and dig a hole yourself for free ?[/h3] think about it.. ☝🤓 4/10 [spoiler] the true hole is in your wallet [/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Hindi, French
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game crashes infinitely after reaching 2 hour playtime. Basically a cash grab game, with no way to refund it because it will just brick itself if it sees your playtime is more than 2 hours. DO NOT BUY, game was aight. TL;DR i couldnt load in the game after i reached 2 hours.
ces cool un trou noir
Так себе.
Eu achei mais ou menos. É um pouco estranho que uma conquista especifica quanto mais "forte" você fica mais é difícil completar ela. Forçando você a começar um novo game só pra isso. Um pouco chato também, que esse jogo você quer ir o mais longe possível na run, mas existe certos upgrade que acaba com a sua run rapidamente. Sabendo quais são, você tem que evitar, pra ir bem longe, ver o quão devastador isso fica. Isso é contra-intuitivo...afinal você quer comprar tudo, geralmente é assim. A arvore de habilidades não tem tanta coisa assim, rapidamente você meio que já chega no fim. A questão mesmo é que você tem que ficar farmando pra ficar upando a mesma coisa de novo e novo. Pelo valor do game...ok. Ele te entrega até que algumas horas de entretenimento, mas podia ser bem melhor.
very fun and relaxing!
I personally love this game, and thank you devs cuz now i can live my Black Hole growing fantasies. Also I think that the Gargantua achievement should go with the hidden achievements as an easter egg. All the more keep it up I love what your doing.
Тотальный брейнрот. Играл в депрессии. Черные дыры взрываться/коллапсировать не умеют, если что.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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