
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Sep 14 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
How Many Dudes? is a roguelike dudebuilder that's all about game-breaking synergies and simulated chaos.

Welcome to the Dude Ranch, where you recruit and manage your ever-expanding army of Dudes
Choose from a wild cast of 42 Unique Dudes across 6 Dude Families: Undead Dudes, Employed Dudes, Warrior Dudes, Fantasy Dudes, Sci-Fi Dudes, and Action Dudes.
Setup your Team to mix and match Dude Types and form ridiculous synergies - like Zombie Dudes who explode when struck by enemies, Ninja Dudes who throw a barrage of Shurikens, or Cowboy dudes who lasso other Dudes out of danger.
More than 850,000 Team compositions means there's tons of strategies and overpowered combos to discover.

Create game-breaking synergies with your choice of Dudes, Trinkets, and Relics
Collect hundreds of Dude Relics that warp the rules of battle. Make your Wizard Dudes fling a volley of fireballs when they move, your Ninja Dudes enter stealth when in danger, or your Finance Dudes generate cash with a life insurance policy on your other Dudes.
Defeat Act Bosses to earn Trinkets - powerful items assigned to a Dude Type that enable game breaking strategies. Should you give your Wizard Dudes ADHD, or give your Samurai Dudes a Taser? It's up to you!
Choose your Dudes wisely. Each Dude has their place in battle, from dishing out damage to tanking it to commanding other Dudes. Find the right balance between offense and defense, and see if your team can make it all the way to the final act.

Face escalating enemy waves—from toddlers to wolves to gorillas to gods
Conquer boss fights that test your team’s synergy (and your sanity).
Defeat bosses to earn Silver and Gold stars for each Dude, and see if you can master them all!

Strategic roguelike autobattler full of game-breaking synergies
42 Unique Dude Types to recruit and build out your team
Hundreds of Relics, Trinkets, and Wandering Dude events that completely reshape each run
Three Tiers of Challenge, each with additional unique enemies and epic boss battles
Game modes like The Daily Dude and Ensemble Mode, which allows for pre-selecting your dream team
Infinite replayability and absurdity
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 3.1Kreviews | 89% | — | $1.5M |
| $7.99 | 1.2Kratings | 87% | #9 | $1.4M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1433 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played the demo a few months back, loved it. Game is even better now. Super fun
after ~20hrs in the demo, I just can't wait to try out all the new Dudes! wait, no, that sounds weird. I mean, I can't wait to play with all the new Dudes! oh no, that's even worse. no no I mean I can't wait to experience all the new Dudes! ah heck, you know what I mean, Dude
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitely worth getting on sale if you're into RNG based roguelites. Got a solid number of hours out of it but I think I've had my fill. I've beaten Tier 3 enough times to unlock the full ensemble and tried a few team specific achievements but I'm finding these to just be exercises in frustration as you are entirely reliant on RNG to get you enough effective relics to make the composition work. Even then some compositions are just straight up unviable as far as I can tell but there are some hardcore gamers that have managed to pull them off. For me, once a game gets more frustrating than fun, I'm done. I might come back just for some casual runs here and there but realistically I don't think I'll be returning to this game unless some balance changes are made or new dudes are released. It might be a skill issue but from experience, maybe only half or less of the dudes are viable for Tier 3, though to be fair most of the achievements don't require you to run anything other than Tier 1.
Well made, fun and consumes time
Simply addicting
Great auto battler with some fun synergies between dudes. Not too grindy, but runs do take 45-60 min to complete. Bought it on mobile too so I can resume games/progress on couch. Progress transfers flawlessly, even if I swap mid run.
fun
Satisfying choice-making, rogue-lite, combat-simulator... I think that's the best I can explain it. It's perfect to play while listening to a podcast.
recomendo.
A very funny pick up and play game. This is a nice game when your brain is tired and you want to destress with a bit of relaxed fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $231.9K | 577 | 82% | $19.99 | |
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| — | 0 | — | — | |
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Related
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| $1.5M | 4.3K | 83% | $9.99 | |
| $1.5M | 2.5K | 80% | $19.99 | |
| $1.5M | 2.7K | 92% | $24.99 | |
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| $1.5M | 4.5K | 93% | $19.99 | |
| $1.5M | 5.6K | 94% | $12.99 |