
Experience Aloy’s legendary quest to unravel the mysteries of a future Earth ruled by Machines. Use devastating tactical attacks against your prey and explore a majestic open world in this award-winning action RPG!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | — | 95.8Kreviews | 88% | — | not modelled |
| $49.99 | 1.5Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整天在插陷阱 而且是無聊的開放世界
Beautiful game, Characters are really good. landscapes are amazing and the story is really interesting.
Horizon Zero Dawn is one of those games I respected far more than I enjoyed. It's a technically impressive game. The world is beautiful, the machine designs are fantastic, and the production quality is consistently high. Hunting larger machines can be genuinely exciting, especially early on when you're learning their behaviors and weak points. Unfortunately, once that initial novelty wears off, I found the gameplay loop became increasingly repetitive. Scan the machine, highlight its weak points, remove components, dodge, repeat. The mechanics are solid, but the encounters stopped evolving in meaningful ways. My biggest criticism is how little trust the game places in the player. The Focus system solves almost every problem for you. Investigations become "follow the highlighted tracks." Exploration becomes "go to the marker." Climbing becomes "use the highlighted handholds." Very rarely did I feel rewarded for observation or experimentation because the game almost always presented the solution before I had a chance to think. The lack of player freedom also became difficult to ignore. While the world appears open, many missions are extremely scripted. I often tried approaching objectives from different directions or experimenting with alternative paths, only to discover there was exactly one intended solution. Even traversal is tightly controlled through predetermined climbing routes and specific jump points, making exploration feel far more restrictive than the size of the world initially suggests. The open world itself is visually impressive but mechanically familiar. Between long stretches of traversal, repetitive side activities, and similar quest structures, I eventually found myself completing objectives simply because they were on the map rather than because they were interesting. None of this makes Horizon Zero Dawn a bad game. Clearly, many people connect with its world and combat far more than I did. It simply never reached the point where I felt genuinely engaged by its gameplay. I finished the game hoping something would finally click, but instead I came away appreciating the craftsmanship more than the experience itself. If you enjoy highly guided open-world games with spectacular visuals and structured progression, there's a good chance you'll have a much better experience than I did. For me, despite finishing the entire game, it ultimately felt more like following instructions than going on an adventure.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 470 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I came to play this thaught it will be ok ok game but DAM this game was a GEM trying to grind and get all achivments is pain in the ass but fun
Sehr schöne Story und gute Controller oder Maus/Tastatur Steuerung. Eines der wenigen Spiele die ich mit Controller spiele obwohl man ziehlen muss..
Nagyon jó. Izgalmas történet. Jó jáchatohág.
Güzel
good
SB索尼
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.2K | 81% | $19.99 | |
| $21.7M | 44K | 81% | $19.99 | |
| $4.8M | 18.1K | 81% | $9.99 | |
| $2.2M | 2.4K | 35% | $34.99 | |
| $859.7K | 4.8K | 79% | $7.99 | |
| $1.8M | 4.8K | 85% | $14.99 |