
In this physics-based co-op platformer, you and a friend must carry your short-tempered king through deadly medieval courses. Dodge traps, maintain balance, and work together to reach the throne room. One wrong step, and the king might crown you with his rage!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 30 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Hold Your King is a physics-based co-op platformer set in a stylized medieval world full of parkours, dangers, and coordination. Trust your friend and carry the king to the throne room.
Beware the physics while carrying the King! Your speed, acceleration, and angular momentum directly affect his balance. Every step you take decides the King’s fate—and therefore yours.
Keeping the King balanced is up to you! Lift the stretcher up or down, rotate it left or right, and use physics to your advantage.
Bonk the King to steady him—but he might get angry. Do it at your own risk!
King is responsive to his environment, you can manipulate him as you wish. You could be a bit kinder, though.
Or be ready for whips and tantrums.
Pick up the King and drag him back onto the stretcher. Simple? Think again.
Use the stretcher to interact with dynamic obstacles and clear your path!
Genres
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
拿手柄和室友一起玩,当时打完,来了一场线下真人搏击,可惜最近他没空
好久没和朋友一起混合双打君主了,手痒了,回来发泄一下压力,众所周知,黑人抬棺是一项运动
不好玩,被抖音推广骗了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Simplified Chinese, Japanese, Portuguese - Portugal, Russian, Turkish, Spanish - Spain, Arabic, Portuguese - Brazil +18 more
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
오빠가 밀어서죽고 오빠가 안따라와서죽고 오빠가 재촉해서죽고 오빠가 너무기다리기만해서죽고 오빠가 급하게가서죽고 오빠가 천천히가서죽고 오빠가 먼저 점프해서 죽고 오빠가 뒤에서 점프해서 헷갈려서 죽고 오빠가 카운트 이상하게해서 죽고 멀티 안되는데 오빠가 카운트 안해줘서 죽고 내 말 씹어서 죽고 내 말 들어서 죽고 내 말 안 들어서 죽고 오빠가 막대기 당겨서 죽고 오빠가 막대기 안 당겨서 죽고 오빠가 셋에 가서 죽고 오빠가 셋 전에 가서 죽고 오빠가 너무 가까이와서 죽고 오빠가 너무 멀리가서 죽고 오빠가 독단행동해서 죽고 오빠가 알잘딱할줄 몰라서 죽고 오빠가 나 믿어서 죽고 오빠가 나 못믿어서 죽고 오빠가 갑자기 멈춰서 죽고 오빠가 안멈춰서 죽고 오빠가 웃어서 집중 깨져서 죽고 오빠가 반대에서 오더안내려줘서 죽고 정신없는데 자꾸 명령해서 죽고 렉 걸려서 죽은건 오빠가 방장이라서 오빠잘못이고 그냥 떨어져 죽은건 오빠가 옆에 있어서 죽은것. 둘 다 실수했는데 암틍 오빠 때문에 죽음 게임 제목은 「우리, 찰떡일까?」인데 해보니까 찰떡과 개떡은 한끗차이인듯ㅜ 전진짜잘했단말이에여.
队友太笨了怎么解,呜呜呜
tm躺担架你给我躺好了啊
güzel oyun kralı sopalaya sopalaya götürdük
不有趣
如果你有好朋友,那就买吧!如果你没有好朋友,那就加我好友吧!
That incompetent king has the same energy as my uncle who once tried to hang a shelf, accidentally removed a load-bearing wall and then hired someone else to fix it acting like none of it was his fault. I feel like the hired dude without payment. Love the game, it has a fun premise.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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