No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
• Get drunk and achieve the maximum popularity! • Search for coins on the streets, wash cars, get into street fights, rob strangers and banks! • Open your office or found your own startup! • Make the most money in the shortest time! Compete with your friends! Almost every event in this game happens randomly. Every move equals one day. Every day your health, happiness and satiety decrease. If your health, happiness or satiety will drop to zero, you have 7 days to improve the situation, otherwise you will die. Every year you will celebrate your birthday and get presents. Every day you have a chance to find empty bottles and then sell them. Sooner or later you will die from old age. To avoid that, you can buy an immortality pill. Note that it DOES NOT protect you from dying from hunger, sickness, unhappiness or poverty.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 237 | 89% | Free | |
| — | 1 | 100% | $1.99 | |
| — | 188 | 94% | Free | |
| approximately $432.1M | 420.7K | 85% | $59.99 | |
| approximately $431.5M | 401.2K | 87% | $44.99 | |
| approximately $396.2M | 281.8K | 89% | $59.99 |