
Join this adventure and discover the hiding places of 101 kittens 🐾 in the hand-crafted Australia landscape. 🏆 Earn lots of achievements. How many 😺 can you find? 🔎 Be quick! ⏱️
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Big image, small ugly cats, and no hint function.
101 Cats Hidden in Australia is a nice little finding game, similar to "Where's Wally" (or "Where's Waldo", if you're an American). There is a huge black & white picture, quite intricately drawn, with 101 cats to be found. It can take a while, but you can find them all eventually. On my first look through, i found all of them bar two (doh!), so I had to start searching again. I must admit that I was expecting there to be several levels in the game, and was disappointed to discover that there was only one level. Still, it was a massive image (which must have taken ages to draw), and I bought the game at 50% off (which made it 50 cents AU), so I can't really complain. As the cats are supposed to be in Australia, it would have been good to have a bit more Australian content incorporated into the game. For example, regarding the achievements: 1) Some of the cats could have been called Dinkum, Matilda, Bluey, etc., instead of random names that are not specifically Australian. 2) Or maybe some of the achievements could have been in Australian colours, such as: a) Green and gold. b) Red, white, and blue. 3) Or some of the achievements could have incorporated an Australian flag or some Australian iconography. Those minor suggestions aside, the game was good for a small bit of fun (Steam says I played it for 10 minutes, which includes taking some screenshots, and fiddling around looking at how the game was constructed). If you like finding games, or hidden object games, then "101 Cats Hidden in Australia" might provide a few minutes of amusement for you. As there's only one level, and most people would be unlikely to play it again, I would suggest that you buy it when it's on special. As long as you're aware of the limited nature of the game, and what it entails, I can definitely recommend this game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Finnish, Greek +19 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
meow easy
better than average 5/5
I purchased this game in a bundle with other like games. It is a bit on the shorter side but enjoyable. I would recommend but suggest you get it on sale or with a bundle because of how short it is.
101 Cats Hidden in Australia is a cozy, casual hidden-object experience that perfectly encapsulates the design philosophy NaipSoft has refined across its long-running “101 Cats” series. Built around a single, large illustrated scene inspired by Australian landscapes and culture, the game invites players to slow down and carefully scan every corner of the artwork in search of 101 cleverly concealed cats. There is no overarching narrative or complex framework guiding the experience; instead, the appeal lies in the gentle rhythm of observation, discovery, and completion. From the moment the scene loads, the game establishes itself as a low-pressure pastime meant to relax rather than challenge in a traditional sense. The visual presentation is the game’s strongest asset. The hand-drawn environment is dense with detail, filled with playful references to Australian scenery, architecture, and wildlife that double as hiding spots for the cats themselves. Each feline is stylized to blend naturally into the background, sometimes camouflaged within patterns, silhouettes, or decorative elements, and other times boldly placed in plain sight to test the player’s attentiveness. The artwork strikes a careful balance between clarity and complexity: it is busy enough to make the search engaging, but never so cluttered that it becomes visually overwhelming. This thoughtful composition encourages players to methodically explore the image, often noticing new details even after most of the cats have already been found. Mechanically, 101 Cats Hidden in Australia keeps things intentionally simple. The core interaction revolves around clicking on cats as they are discovered, with immediate visual confirmation reinforcing each successful find. There are no penalties for misclicks, no timers forcing rushed decisions, and no fail states to worry about. This design makes the game highly accessible, welcoming players of all ages and experience levels. Optional tools such as zoom functionality help accommodate different screen sizes and visual preferences, ensuring that the challenge remains one of perception rather than eyesight or dexterity. The simplicity of the mechanics allows the focus to remain squarely on observation and pattern recognition. Sound design plays a subtle but important role in shaping the game’s atmosphere. Soft background music and minimal sound effects create a calm, almost meditative ambiance that complements the slow pace of play. Audio never distracts from the visual task at hand, instead reinforcing the sense that this is a game meant to be enjoyed at leisure. Whether played in a single sitting or in short sessions, the soundscape helps maintain a soothing tone that makes the act of searching feel comforting rather than mentally taxing. Replay value comes primarily from completionist appeal and achievement hunting. Steam achievements encourage players to find all cats and sometimes revisit the scene with a more critical eye, spotting details they may have overlooked the first time around. While the game does not feature multiple levels or randomized layouts, the density of the artwork means that the search rarely feels trivial, even on repeat playthroughs. For fans of the genre, this kind of focused, single-scene design is often a feature rather than a limitation, offering a contained experience that respects the player’s time. Like other entries in the series, 101 Cats Hidden in Australia does not attempt to innovate or expand beyond its established formula. Players looking for narrative depth, evolving mechanics, or escalating difficulty will not find those elements here. Instead, the game excels by knowing exactly what it wants to be: a charming, stress-free hidden-object game centered on visual delight and gentle challenge. Its restraint is part of its success, as it avoids unnecessary features that could detract from the core experience. Overall, 101 Cats Hidden in Australia is a polished and inviting entry in NaipSoft’s catalog that delivers exactly what fans of hidden-object games expect. It offers a warm art style, intuitive mechanics, and a relaxing pace that makes it ideal as a casual diversion or a comforting break between more demanding games. While its scope is intentionally limited, the care put into its presentation and design ensures that the simple pleasure of finding every last hidden cat remains consistently rewarding from start to finish. Rating: 7/10
Weź znajdź kota numer 100 to poczujesz ulge :D
101 Cats in Australia — казуальная игра в жанре «поиск предметов», где игрок ищет 101 котёнка, спрятанного в живописных уголках и знаковых местах Австралии. Игра выполнена в яркой и экзотической графике, передающей атмосферу Зеленого континента. Плюсы: красочная и детализированная графика с элементами австралийской природы и культуры; 101 котёнок для поиска — достаточно контента для нескольких игровых сессий; уникальные локации с достопримечательностями Австралии (Сиднейский оперный театр, Большой Барьерный риф и др.); возможность масштабирования для лучшего поиска; регулировка яркости для комфортного прохождения; милые анимации и звуковые эффекты; поддержка множества языков, включая русский; достижения Steam для дополнительной мотивации. Минусы: только одиночный режим — нет мультиплеера; монотонность поиска при долгом прохождении; некоторые котята спрятаны очень хитро — может потребоваться много времени; отсутствие сюжета — фокус только на механике поиска; ограниченная реиграбельность после нахождения всех котят; минимальные интерактивные элементы — почти нет взаимодействия с окружением; возможны баги с отображением объектов или кликами; простая система прогресса — нет развития персонажа. Итог 101 Cats in Australia подойдёт любителям казуальных игр, поиска предметов и экзотической тематики. Игра привлекает яркой графикой, атмосферой Австралии и расслабляющим геймплеем, но из‑за отсутствия сюжета, мультиплеера и ограниченной реиграбельности может не заинтересовать тех, кто ищет динамичные приключения или глубокий игровой процесс. Хороший выбор для коротких игровых сессий и отдыха.
---{ Graphics }--- ☐ You forget what reality is ☑ Perfect ☐ Beautiful ☐ Good ☐ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☑ Fantastic ☐ Good ☐ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☐ Eargasm ☑ Amazing ☐ Very good ☐ Good ☐ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Just average ☐ A little better than average ☐ Good ☐ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☐ No difficulty needed ☐ Just press 'W" ☐ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Hard ☑ Verry Difficult ---{ Grind }--- ☐ Nothing to grind ☐ Only if you like to collect things ☑ Only if you care about steam achievements ☐ Isn't necessary to progress ☐ Only if you care about rankings/placements/leaderboards/etc. ☑ Average grind level ☐ A little grindy ☐ Too much grind ☐ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☑ Twilight was a better love story than this ☐ Average ☐ Good ☑ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☑ 1-2 Hours ☐ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ 100+ Hours ☐ To infinity and beyond ---{ Replayablity }--- ☐ You won't even finish it the first time ☐ None, once was enough ☐ Not that kind of game ☑ You don't stop playing this kinda game, ever ☐ Maybe once or twice, to try something new ☐ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☐ Worth the price ☑ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☑ Very low ☐ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☐ If you have a lot of cash ☑ Worth it! ☐ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- 101 Cats Hidden in Australia is a cat game, the artwork is great! ---{ 10 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10
Ugly copy and paste art, where potted plants are the size of trees. No hints given, and UI is obtrusive.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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