
hexurb is a calm, peaceful city builder where you can relax after a hard day and just have a good time!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a great game to release.
Интересная задумка, хорошо нарисована, хорошая музыка. Можно залипнуть!
Definitely worth the price! While it may initially resemble Dorfromantik, this game is actually quite different in terms of gameplay. The art style is unique and offers a refreshing change, and I particularly appreciate the alternate color schemes feature. That said, most of the color schemes are similar, just with slight tweaks to the contrast. There are some areas that need improvement, though. Key features like saving the game are missing, and the lack of clear explanations for each button on the main menu can be a bit confusing. Overall, it’s a more relaxed take on Dorfromantik, with a really cool art style that makes it stand out. It’s still a little rough around the edges at the time of writing, but considering it’s made by just one person, it’s a really impressive effort. Looking forward to seeing how it evolves!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Japanese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра мне очень понравилась, пришёл после работы, учёбы, сел расслабился, очень отмосыерно, музыка хорошая, всем советую поиграть
temu dorfromantik
HONEST REVIEW I have looked at a lot of the other reviews out there on this game and I was very disappointed. Sadly a lot of people have played similar games to this and because of that they are comparing this game to others. Having played no game like this I thoroughly enjoyed playing the game and I’ve completed it with all achievements. I played this game on steam deck which was a lovely experience being able to play such a relaxing game on the go. I have not played the other game everyone is talking about but I can 100% recommend this game, it’s nothing Triple A and it isn’t a story game that will keep you hooked for weeks but it for sure is a lovely experience and just feels really good to play. Would definitely recommend especially for the price. (P.S: I got this from a random 75 Steam key selection and so far it’s been the best out of the 75) :)
Gra inspirowana carcassonne i która chyba miała być wersją tejże gry tyle, że bez rywali. Efekt? Urokliwe, spokojne, odprężające i trochę za szybko wiejące nudą. Ot układamy bez końca klocki, bo ciężko tu przegrać. Gra raczej pozytywna, ale z gatunki takich, do których za często się nie wraca. Jeśli chcesz kupić czekaj na promocję ;)
Un mauvais dorfromantik C'est un peu dur mais c'est la vérité, le jeu reprend le principe d'un Dorfromantik pour cité le plus connu mais avec une variation de taille. Ce ne sont pas chaque case entre elle qui score mais des bâtiments apparaissant de temps à autres qui demandes une de case spécifique devant être en nombre suffisant à moins de deux cas adjacente et ininterrompu et la zone ne devant pas chevauché un autre bâtiment de ce type. Si l'idée change du genre habituelle ou ces bâtiments peuvent exister sous différente formes mais être un bonus et non pas le cœur du gameplay forcé de constaté que ça marche beaucoup moins bien. Après une demi-heure j'en ai eu marre. La D.A et vu et revu et relativement peut adapter le côté flou et brume gâche la visibilité ce qui nous oblige à nous déplacer sur l'écran là ou ça ne devrait pas être nécessaire. De plus c'est pauvre les tuiles sont peu variées et en petit nombre. La musique est sympa elle devient probablement répétitive mais je ne lui en ai pas laissé le temps. Visiblement le jeu a été fait par un dev tout seul donc ça explique les limites malheureusement face à d'autre titre du même genre je suis obligé de le déconseillé à 1€ à la limite mais même à 5€ c'est non. Cependant que le dev ne se décourage pas, ce n'est pas catastrophique non plus je ne dirais pas que c'est mauvais mais juste pas au niveau de ce qui ce fait à côté.
A very tentative thumbs up, but I paid less than half a buck for this one, and I have gotten my money's worth. I am hard pressed, however, to call this a game. It is all about tile-placing, with very gentle graphics and pleasant relaxing music. Some tiles need certain other tiles around them to be considered 'completed' The types I recognize are big town, small town, tall trees, wide trees, farms and light houses. Farms are the trickiest, as you seem to need the six immediate tiles around it. The rest extend out one more. Completing one of these towers gives you more tiles to play with. Easy seemed darn near infinite, but that wasn't necessarily a good thing, as you become torn between wanting to zoom out and see more of the map, and zooming in so you can recognize things. In addition I ran into an odd bug that stopped me from being able to place pieces. I could get around this by going into settings and changing to instant placement mode, which I did not want to do. The visuals are pretty nice, though you probably want to go into the settings and adjust things to make it easier to see. Sadly missing is a save option, and the zoom doesn't really let you zoom out far enough to see the entire game after awhile. I would have liked to have been able to see it as a map/ The ability to copy it into some sort of easily manipulated graphics files would have made for a pretty nice D&D map, except for the lack of hills and mountains. All in all though, I would say it isn't bad on sale. Only half a thumbs up though, nothing special. ADDENDUM: I played a second game, ona harder level, and I am not sure what I expected as the mechanism that made it hard, but the way the designer went was not fun. In the easy level, when you placed a tile, every adjacent space became open for placement, making you grow your map, but if you were careful you always had a way to do so. Instead of giving you fewer tiles, or perhaps adding tiles designed to make things more complex, you simply do not unlock new spaces at the same pace. In some cases, instead of getting up to five new location, you might get only one. Irritating.
Hexurb is an interesting case. It shares many similarities to another game titled Dorfromantik. The tile placement system is the same as Dorfromantik, which is the major similarity. The UI leaves something to be desired, and the obscene amount of fog that covers the entire map is annoying, to say the least. The good aspects seem like they are taken from Dorfromantik, which makes me think that that should be the game being recommended instead. Hexurb and Dorfromantik share many features, and Dorfromantik is the superior game. Just buy that instead.
Players by region
Where this game's players are, estimated from review languages.
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