
Hexogin is a real-time strategy game played on hex tile maps. Build and expand your bases over unique landscapes and outwit your opponent. Play across a 25+ mission campaign, generate endless skirmish maps, or create your own in the map editor.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
Basic, ugly and boring. Simply didn't draw me in. The fluff is pretty minimalist, but it is there, so bonus for that I guess, but the game play in the few levels I tried was lackluster, and uninspired. It all seems to work just fine, so if you want to try iit for yourself I wouldn't say it was a bad move, but I can't recommend it.
Very nice campaign. It gradually introduces you new tech by each mission. You have 4 difficulties to choose from. Completing a mission marks it completed for the easier difficulties also. Very few games implement the difficulties as perfectly. There are some annoying bugs. The texts were overlapping by default, until I managed to set the UI scale to minimum (0.5). Even with that the help/controls page is only partly visible. One mission I played with easy difficulty didn't register at all. Slightly buggy, but nice campaign.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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