
Looking for a magical getaway? Yearning to go on an epic quest? Excited about waiting in line for overpriced merch? Then grab a sword and your annual pass, because Heroland awaits!
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
This game desperately tries to sell itself as a charming indie game but there's not much charm to it, the artstyle is cute but the environment is lifeless vector art, the music is repetitive and the dialogs are neither fun or witty enough to be worth reading. The game has horrible pacing doing a 5 minutes story introduction for an hour of tutorials.
気楽に遊べるゲーム、おすすめします
Heroland is a comedic RPG that mixes theme-park management with classic turn-based combat. You play as a part-time guide hired to escort guests through staged “adventures” staffed by monsters and actors. The premise is intentionally absurd and drives the game’s light, humorous tone. The story unfolds through episodic quests. Each guest has personal goals, and their motivations create small arcs that tie into the wider plot about the park’s finances and internal politics. The writing relies on deadpan jokes, character banter, and self-aware references to RPG stereotypes. Combat resembles a traditional JRPG but with a twist: you do not directly control your party. Instead, you issue suggestions while characters act on their own routines. This creates a semi-automated battle flow that focuses on resource management and timely intervention rather than commands each turn. Progression revolves around guest satisfaction, park reputation, and gear earned from staged adventures. Weapon and armor upgrades slightly adjust stats but do not introduce major build variety. The design favors steady forward movement rather than complex optimization. Visual presentation uses bright, toy-like character models with exaggerated proportions. Animations are simple but expressive enough to support the comedic framing. Environments match the theme-park idea, shifting between faux dungeons, staged forests, and costume-filled backrooms. Audio design leans playful. Music tracks use upbeat motifs and light instrumentation. Sound effects emphasize the theme-park artificiality of battles and exploration. The soundtrack complements the writing’s tone without aiming for dramatic depth. Heroland succeeds as a light, comedy-driven RPG built around a novel premise. Its battle system is simple, its humor is constant, and its progression is steady rather than demanding. Players who want a relaxed, character-focused experience will find it consistent, while those seeking mechanical complexity or high stakes may find it limited.
[h1]TLDR: Your wellbeing and souvenirs are at the mercy of the tour guide.[/h1] Played on a PC consisting of the following: Windows 10 Pro 64 Bit Ryzen 7 2700X (Not Overclocked) 16 GB of RAM EVGA 1080 TI AOC AGON 241QX Monitor HeroLand is a RPG, developed by FURYU Corportation and published by XSEED Games/Marvelous USA. The story begins with you, the Player in the role of the Tour Guide of Heroland, named Lucky. Tasked with assisting guests through their journeys through the dungeons filled with underpaid costumed employees, you go off and do your best to ensure their survival, enjoyment, dignity after getting beaten up by underpaid employees in costume, and a proper distribution of souvenirs for everyone in the party. Shortly, after a series of events involving a pricy vase, and being forced into a more than temporary part time Tour Guide role. During all of this, you’re tasked with dealing with rumors of a Dark Lord, missing employees, and a cast of colorful guests ranging from an Otterman to a prince who’s 18th in line to a throne. Gameplay consists of story segments around the park, character and party management from the shops and a somewhat hands off active time battle system when you’re trekking through the dungeons. Since, you’re the tour guide in all of this, you don’t actively engage in battles with the “monsters” in the dungeons. Instead, the guests themselves take matters into their own hands while Lucky watches in the distance. However, Lucky is still able to participate by waiting for his “Assistance!” Gauge to charge. Once fully charged, Lucky can pause the action to jump in and advise individual guests to take a specific action, tell the whole party to engage in a particular strategy, use items on the party, and look up information on the enemies present (this is the only action that doesn’t expend the “Assistance!” Gauge). Once the dungeon comes to its eventual end, Lucky is tasked with sorting out the loot between himself and the party for friendship points between him and the guests, new decorations for Lucky’s dorm and new weapons for future dungeon excursions. The graphics are designed in a cross between 2 and 3D style. Characters are 2D 32 Bit cutouts, which move as 3D objects. They spin, they bend, they twist and have an obvious border. The characters’ expressions are unchanging, however their bodies do move and use symbol style expressions based on their current feelings within a conversation or a situation. Backgrounds are a purely 2D affair, which manages to definitelf fit the description of an island based amusement park filled with dungeons. Audio, is done pretty well, with its varity of music properly fitting with the settings and situations in the game. Between the tropical sounds on the island map and the subdued music of Lucky’s home, it’s all done with a good choice of instruments and a decent quality. However, the dialogue is done in complete gibberish instead of spoken words, which may not be for everyone. Overall, Heroland is a lighthearted RPG that manages to be interesting in terms of story and gameplay. While it’s not going to be a title that turns heads everywhere and makes itself into must own game for everyone out there, it manages to serve as a decent game that will be worth the price for those looking for an RPG that is a bit more obscure than the titles put out by companies like Square Enix and Bandai Namco.
魔王より濃いキャラ達の 毒とツッコミ甲斐のあるセリフに笑える。 不満点。ロードが遅~~い!
A very funny, colorful game. It looks like it has a lot of game for your money.
Do you like Level-5 games? Do you like their random niche titles? The weird ones where they use a lot of 4th wall comedy and some odd game play dynamic? If you answered Yes to any of that you will probably enjoy this game. THIS GAME IS NOT A RPG. Heroland is less of an Rpg and more of an unorthodox Management Sim/ Comedy game. Its all about the characters, and its funny as hell. This game is a joke and it knows with it. But that's not how they chose to advertise it, and because of that you get a lot of really disappointed players waiting for game elements that just dont exist. Once you start to hit higher levels in dungeons, it becomes more apparent that you are supposed to take a more passive managing role. This is a good game. This is not a good game if you are looking for action, drama, intrigue, fast paced gameplay or strategy. This is a good game if you want to laugh. Or if you like trying offbeat game titles. Its definitely worth a shot. its screen does have loading lag.
Procurando um Mario RPG style que você viu no trailer do jogo? Não procure mais! Por que esse aqui com certeza não é.
Game is just bad. It's pretty, love the art style. Combat leaves so so so so much to be desired. I was hoping for a Paper mario type game. What i go was an auto battler where you can sometimes tell them what to target and maybe heal. I do not mind a good story, nor a text heavy game. At least make it interesting. This was trying to be silly and cleaver yet never ever reaches what it could be. If you wanna close your brain off and not really have much game. This might be for your. I personally will be staying away.
As someone who usually despises idle games, monotonous RPGs, and grinding, the great writing, characters and aesthetics were enough to make me love this funny little game.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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