
Your heroes are people. They form bonds, take grudges, fall in love, and die permanently. Run a guild of brilliant, emotionally unstable adventurers — and watch their story write itself.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $87.3K | 241 | 94% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $4.3M | 4K | 87% | $29.99 | |
| approximately $302.3K | 749 | 89% | $14.99 | |
| approximately $71.9K | 333 | 80% | $7.99 |