
A physics-based, realistic 3D sword-fighting game. Immerse yourself in a cinematic adventure, utilizing real sword-fighting martial arts and a variety of historically accurate weapons to survive brutal duels in 17th century Poland. Featuring single-player modes and a LOCAL 2-player mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 3/day in the week after.
About
Hellish Quart is a local-only (two players play on one PC, not online), physics-based sword fighting game. Set in 17th century Poland, it features a cinematic story and the most iconic sword fighter archetypes of this period.
With motion-captured fencing techniques and four gamepad buttons representing four attack angles, you'll need to use timing, technique, and speed to defeat your opponents. Choose from a variety of warriors and take part in cinematic story mode, arcade mode, safe sparring, quick fights, survival mode with online leaderboards, or local multiplayer. If you want to hone your sword fighting skills, you can spar with wooden weapons or train in modern HEMA gear. And for the ultimate experience, Hellish Quart also offers an optional VR mode.
Please note that the game is still in development and only supports local multiplayer (two players play on one PC, not online).
physical sword fighting using Active Ragdolls
cinematic story
online leaderboards
realistic historical fencing techniques
optional VR mode
Hellish Quart utilizes active ragdolls and real-time physics to get you the ultimate fencing experience. You can attack from four different angles using the four gamepad buttons. Different button combinations enable special attacks and combos. When you are not attacking, your character automatically assumes a defensive stance, blocking your opponent's attacks using the autoguard feature. Proper timing, technique, speed, measure, and wits are all crucial to winning, just like in real-world fencing.
The game is set in the historical 17th-century Polish-Lithuanian Commonwealth, and the character models are based on 3D-scanned, reconstructed clothes from that period. The single-player campaign, once completed, will be firmly rooted in the reality of life in the region. You will duel against Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wtf this is so fun with a friend
Trafiłem na tę grę całkiem przypadkowo i naprawdę polecam, dziwne że nigdzie o niej nie słychać fizyka naprawdę realistyczna grafika poprawna. no i polski klimat :) Na Zdrowie!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 5.1K | 87% | $9.99 | |
| $1.3M | 3.8K | 71% | $9.99 | |
| $1.3M | 13.2K | 94% | $7.49 | |
| $1.3M | 8.1K | 83% | $5.99 | |
| $1.3M | 3.1K | 78% | $29.99 | |
| $1.3M | 1.2K | 57% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.5M | 22.8K | 59% | $49.99 | |
| $725.2K | 1.4K | 83% | $15.99 | |
| $75.9K | 164 | 59% | $19.99 | |
| $862 | 19 | 68% | $1.99 | |
| $224 | 3 | 100% | $3.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Polish*, French, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ai读指令太恶心,出招就被挡反。而且模型碰撞的判定也是非常迷,加上自动防御,遇到强点的ai都能被虐,只能拿来过个写实兵击的瘾。
I ONLY DON"T RECOMMEND IN IT'S CURRENT STATE v2026.02.03.0 ........ There are so many things wrong with this game, but it is fun. If it ever equalizes the game play and actually accounts for where your hits land instead of doing it only for the CPU, then this game will be great. The story mode is fun , hopefully they will include a bunch of new characters because a ton of them feel the same because they are from the same region as conquered but the same people so the fighting styles are all too similar. There is no knight, nor noble hunter (ie Russian outdoors/forest hunter for example) . There are so many styles but it seem s like 70% are the same style just slightly different sword. Also if the character is getting slower and weaker why is there no indication of such thing, no flashes or red or even meters. I ran out of stamina and couldn't even lift my sword to defend after 2 swings.
Symulator sarmatyzmu kurrrrrwa!!!
Not responsive enough less practice fighting since update kind of.
Samuel is the Von of Hellish Quart
its good, if you played busido blade this is better about as good as busido blade 2. that would be a cool mod
Огромное спасибо, что существуют такие инди - разработчики! Очень хорошая игра, добротная. Чувствуется любовь к делу. Продолжай творить дальше!!!
GARBAGE AI optimization, it's not even fun at all, the story mode is so short and was poorly built and put together fast, the only fun part is player vs player, that's it, the rest is horrible..... the AI is absolutely ridiculous in this game, they move so much faster than regular players, it's unplayable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.